diff options
Diffstat (limited to 'source/gameengine/Physics/common/PHY_IPhysicsController.h')
-rw-r--r-- | source/gameengine/Physics/common/PHY_IPhysicsController.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h index bc7671abe80..871edeec752 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsController.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h @@ -38,21 +38,21 @@ class PHY_IMotionState; class PHY_IPhysicsEnvironment; /** - PHY_IPhysicsController is the abstract simplified Interface to a physical object. - It contains the IMotionState and IDeformableMesh Interfaces. -*/ + * PHY_IPhysicsController is the abstract simplified Interface to a physical object. + * It contains the IMotionState and IDeformableMesh Interfaces. + */ class PHY_IPhysicsController : public PHY_IController { public: virtual ~PHY_IPhysicsController(); /** - SynchronizeMotionStates ynchronizes dynas, kinematic and deformable entities (and do 'late binding') - */ + * SynchronizeMotionStates ynchronizes dynas, kinematic and deformable entities (and do 'late binding') + */ virtual bool SynchronizeMotionStates(float time)=0; /** - WriteMotionStateToDynamics ynchronizes dynas, kinematic and deformable entities (and do 'late binding') - */ + * WriteMotionStateToDynamics ynchronizes dynas, kinematic and deformable entities (and do 'late binding') + */ virtual void WriteMotionStateToDynamics(bool nondynaonly)=0; virtual void WriteDynamicsToMotionState()=0; |