diff options
Diffstat (limited to 'source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp')
-rw-r--r-- | source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp index 9088a22cd5f..f56dc5c0aa7 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp +++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp @@ -29,10 +29,6 @@ #include "PHY_IPhysicsEnvironment.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /** * Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.) * A derived class may be able to 'construct' entities by loading and/or converting |