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Diffstat (limited to 'source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h')
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
index 60da4523dd5..e0a12a64b12 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
@@ -63,7 +63,7 @@ struct PHY_RayCastResult
/**
* This class replaces the ignoreController parameter of rayTest function.
* It allows more sophisticated filtering on the physics controller before computing the ray intersection to save CPU.
- * It is only used to its full extend by the Ccd physics environement (Bullet).
+ * It is only used to its full extend by the Ccd physics environment (Bullet).
*/
class PHY_IRayCastFilterCallback
{