diff options
Diffstat (limited to 'source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h')
-rw-r--r-- | source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h index e3876efd1dc..089ccb84b83 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h @@ -35,6 +35,9 @@ #include <vector> #include "PHY_DynamicTypes.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif /** * Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.) |