diff options
Diffstat (limited to 'source/gameengine/Physics/common')
8 files changed, 8 insertions, 14 deletions
diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h index 6994706ce2d..0fe2533cf93 100644 --- a/source/gameengine/Physics/common/PHY_DynamicTypes.h +++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h @@ -151,4 +151,4 @@ typedef enum PHY_ShapeType { typedef float PHY_Vector3[3]; -#endif //__PHY_DYNAMICTYPES_H__ +#endif /* __PHY_DYNAMICTYPES_H__ */ diff --git a/source/gameengine/Physics/common/PHY_IController.h b/source/gameengine/Physics/common/PHY_IController.h index 729abd8ec04..003c4edf598 100644 --- a/source/gameengine/Physics/common/PHY_IController.h +++ b/source/gameengine/Physics/common/PHY_IController.h @@ -60,5 +60,4 @@ class PHY_IController #endif }; -#endif //__PHY_ICONTROLLER_H__ - +#endif /* __PHY_ICONTROLLER_H__ */ diff --git a/source/gameengine/Physics/common/PHY_IGraphicController.h b/source/gameengine/Physics/common/PHY_IGraphicController.h index af337188818..cb13eda4f18 100644 --- a/source/gameengine/Physics/common/PHY_IGraphicController.h +++ b/source/gameengine/Physics/common/PHY_IGraphicController.h @@ -58,5 +58,4 @@ class PHY_IGraphicController : public PHY_IController #endif }; -#endif //__PHY_IGRAPHICCONTROLLER_H__ - +#endif /* __PHY_IGRAPHICCONTROLLER_H__ */ diff --git a/source/gameengine/Physics/common/PHY_IMotionState.h b/source/gameengine/Physics/common/PHY_IMotionState.h index 72ff37468ee..ccf7cf74724 100644 --- a/source/gameengine/Physics/common/PHY_IMotionState.h +++ b/source/gameengine/Physics/common/PHY_IMotionState.h @@ -65,5 +65,4 @@ class PHY_IMotionState #endif }; -#endif //__PHY_IMOTIONSTATE_H__ - +#endif /* __PHY_IMOTIONSTATE_H__ */ diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h index 7eea2a183a1..bc7671abe80 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsController.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h @@ -108,5 +108,4 @@ class PHY_IPhysicsController : public PHY_IController #endif }; -#endif //__PHY_IPHYSICSCONTROLLER_H__ - +#endif /* __PHY_IPHYSICSCONTROLLER_H__ */ diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h index 77016859c3f..66ca037aa47 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h @@ -185,5 +185,4 @@ class PHY_IPhysicsEnvironment #endif }; -#endif //__PHY_IPHYSICSENVIRONMENT_H__ - +#endif /* __PHY_IPHYSICSENVIRONMENT_H__ */ diff --git a/source/gameengine/Physics/common/PHY_IVehicle.h b/source/gameengine/Physics/common/PHY_IVehicle.h index 731e22d9f0f..ecf7a87c40f 100644 --- a/source/gameengine/Physics/common/PHY_IVehicle.h +++ b/source/gameengine/Physics/common/PHY_IVehicle.h @@ -66,4 +66,4 @@ public: #endif }; -#endif //__PHY_IVEHICLE_H__ +#endif /* __PHY_IVEHICLE_H__ */ diff --git a/source/gameengine/Physics/common/PHY_Pro.h b/source/gameengine/Physics/common/PHY_Pro.h index b930177d3a8..7c5d9c9638e 100644 --- a/source/gameengine/Physics/common/PHY_Pro.h +++ b/source/gameengine/Physics/common/PHY_Pro.h @@ -62,5 +62,4 @@ struct PHY_MaterialProps { bool m_fh_normal; // Should the object slide off slopes? }; -#endif //__PHY_PRO_H__ - +#endif /* __PHY_PRO_H__ */ |