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Diffstat (limited to 'source/gameengine/Physics/common')
-rw-r--r-- | source/gameengine/Physics/common/PHY_DynamicTypes.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h index 54aaf240660..c9ca3221355 100644 --- a/source/gameengine/Physics/common/PHY_DynamicTypes.h +++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h @@ -99,6 +99,7 @@ typedef enum PHY_PhysicsType { typedef enum PHY_ConstraintType { PHY_POINT2POINT_CONSTRAINT=1, PHY_LINEHINGE_CONSTRAINT=2, + PHY_ANGULAR_CONSTRAINT = 3,//hinge without ball socket PHY_VEHICLE_CONSTRAINT=11,//complex 'constraint' that turns a rigidbody into a vehicle } PHY_ConstraintType; |