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Diffstat (limited to 'source/gameengine/PyDoc/BL_ShapeActionActuator.py')
-rw-r--r-- | source/gameengine/PyDoc/BL_ShapeActionActuator.py | 199 |
1 files changed, 0 insertions, 199 deletions
diff --git a/source/gameengine/PyDoc/BL_ShapeActionActuator.py b/source/gameengine/PyDoc/BL_ShapeActionActuator.py deleted file mode 100644 index e1e8b039749..00000000000 --- a/source/gameengine/PyDoc/BL_ShapeActionActuator.py +++ /dev/null @@ -1,199 +0,0 @@ -# $Id$ -# Documentation for BL_ShapeActionActuator -from SCA_IActuator import * -from SCA_ILogicBrick import * - -class BL_ShapeActionActuator(SCA_IActuator): - """ - ShapeAction Actuators apply an shape action to an mesh object.\ - - @ivar action: The name of the action to set as the current shape action. - @type action: string - @ivar start: Specifies the starting frame of the shape animation. - @type start: float - @ivar end: Specifies the ending frame of the shape animation. - @type end: float - @ivar blendin: Specifies the number of frames of animation to generate when making transitions between actions. - @type blendin: float - @ivar priority: Sets the priority of this actuator. Actuators will lower - priority numbers will override actuators with higher - numbers. - @type priority: integer - @ivar frame: Sets the current frame for the animation. - @type frame: float - @ivar property: Sets the property to be used in FromProp playback mode. - @type property: string - @ivar blendTime: Sets the internal frame timer. This property must be in - the range from 0.0 to blendin. - @type blendTime: float - @ivar type: The operation mode of the actuator. - KX_ACTIONACT_PLAY, KX_ACTIONACT_PROPERTY, KX_ACTIONACT_FLIPPER, - KX_ACTIONACT_LOOPSTOP, KX_ACTIONACT_LOOPEND - @type type: integer - @ivar frameProperty: The name of the property that is set to the current frame number. - @type frameProperty: string - - """ - def setAction(action, reset = True): - """ - DEPRECATED: use the 'action' property - Sets the current action. - - @param action: The name of the action to set as the current action. - @type action: string - @param reset: Optional parameter indicating whether to reset the - blend timer or not. A value of 1 indicates that the - timer should be reset. A value of 0 will leave it - unchanged. If reset is not specified, the timer will - be reset. - """ - - def setStart(start): - """ - DEPRECATED: use the 'start' property - Specifies the starting frame of the animation. - - @param start: the starting frame of the animation - @type start: float - """ - - def setEnd(end): - """ - DEPRECATED: use the 'end' property - Specifies the ending frame of the animation. - - @param end: the ending frame of the animation - @type end: float - """ - def setBlendin(blendin): - """ - DEPRECATED: use the 'blendin' property - Specifies the number of frames of animation to generate - when making transitions between actions. - - @param blendin: the number of frames in transition. - @type blendin: float - """ - - def setPriority(priority): - """ - DEPRECATED: use the 'priority' property - Sets the priority of this actuator. - - @param priority: Specifies the new priority. Actuators will lower - priority numbers will override actuators with higher - numbers. - @type priority: integer - """ - def setFrame(frame): - """ - DEPRECATED: use the 'frame' property - Sets the current frame for the animation. - - @param frame: Specifies the new current frame for the animation - @type frame: float - """ - - def setProperty(prop): - """ - DEPRECATED: use the 'property' property - Sets the property to be used in FromProp playback mode. - - @param prop: the name of the property to use. - @type prop: string. - """ - - def setBlendtime(blendtime): - """ - DEPRECATED: use the 'blendTime' property - Sets the internal frame timer. - - Allows the script to directly modify the internal timer - used when generating transitions between actions. - - @param blendtime: The new time. This parameter must be in the range from 0.0 to 1.0. - @type blendtime: float - """ - - def setType(mode): - """ - DEPRECATED: use the 'type' property - Sets the operation mode of the actuator - - @param mode: KX_ACTIONACT_PLAY, KX_ACTIONACT_PROPERTY, KX_ACTIONACT_FLIPPER, KX_ACTIONACT_LOOPSTOP, KX_ACTIONACT_LOOPEND - @type mode: integer - """ - - def getType(): - """ - DEPRECATED: use the 'type' property - Returns the operation mode of the actuator - - @rtype: integer - @return: KX_ACTIONACT_PLAY, KX_ACTIONACT_PROPERTY, KX_ACTIONACT_FLIPPER, KX_ACTIONACT_LOOPSTOP, KX_ACTIONACT_LOOPEND - """ - - def getAction(): - """ - DEPRECATED: use the 'action' property - getAction() returns the name of the action associated with this actuator. - - @rtype: string - """ - - def getStart(): - """ - DEPRECATED: use the 'start' property - Returns the starting frame of the action. - - @rtype: float - """ - def getEnd(): - """ - DEPRECATED: use the 'end' property - Returns the last frame of the action. - - @rtype: float - """ - def getBlendin(): - """ - DEPRECATED: use the 'blendin' property - Returns the number of interpolation animation frames to be generated when this actuator is triggered. - - @rtype: float - """ - def getPriority(): - """ - DEPRECATED: use the 'priority' property - Returns the priority for this actuator. Actuators with lower Priority numbers will - override actuators with higher numbers. - - @rtype: integer - """ - def getFrame(): - """ - DEPRECATED: use the 'frame' property - Returns the current frame number. - - @rtype: float - """ - def getProperty(): - """ - DEPRECATED: use the 'property' property - Returns the name of the property to be used in FromProp mode. - - @rtype: string - """ - def setFrameProperty(prop): - """ - DEPRECATED: use the 'frameProperty' property - @param prop: A string specifying the property of the object that will be updated with the action frame number. - @type prop: string - """ - def getFrameProperty(): - """ - DEPRECATED: use the 'frameProperty' property - Returns the name of the property that is set to the current frame number. - - @rtype: string - """ |