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Diffstat (limited to 'source/gameengine/PyDoc/GameTypes.py')
-rw-r--r--source/gameengine/PyDoc/GameTypes.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/PyDoc/GameTypes.py b/source/gameengine/PyDoc/GameTypes.py
index 7045e6cb88e..839f228c3d5 100644
--- a/source/gameengine/PyDoc/GameTypes.py
+++ b/source/gameengine/PyDoc/GameTypes.py
@@ -1670,7 +1670,7 @@ class KX_GameObject(SCA_IObject):
@deprecated: use L{localOrientation}
@type orn: 3x3 rotation matrix, or Quaternion.
@param orn: a rotation matrix specifying the new rotation.
- @note: When using this matrix with Blender.Mathutils.Matrix() types, it will need to be transposed.
+ @note: When using this matrix with Blender.mathutils.Matrix() types, it will need to be transposed.
"""
def alignAxisToVect(vect, axis, factor):
"""
@@ -1704,7 +1704,7 @@ class KX_GameObject(SCA_IObject):
@deprecated: use L{worldOrientation}
@rtype: 3x3 rotation matrix
@return: The game object's rotation matrix
- @note: When using this matrix with Blender.Mathutils.Matrix() types, it will need to be transposed.
+ @note: When using this matrix with Blender.mathutils.Matrix() types, it will need to be transposed.
"""
def applyMovement(movement, local = 0):
"""