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Diffstat (limited to 'source/gameengine/PyDoc/GameTypes.py')
-rw-r--r-- | source/gameengine/PyDoc/GameTypes.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/PyDoc/GameTypes.py b/source/gameengine/PyDoc/GameTypes.py index 7045e6cb88e..839f228c3d5 100644 --- a/source/gameengine/PyDoc/GameTypes.py +++ b/source/gameengine/PyDoc/GameTypes.py @@ -1670,7 +1670,7 @@ class KX_GameObject(SCA_IObject): @deprecated: use L{localOrientation} @type orn: 3x3 rotation matrix, or Quaternion. @param orn: a rotation matrix specifying the new rotation. - @note: When using this matrix with Blender.Mathutils.Matrix() types, it will need to be transposed. + @note: When using this matrix with Blender.mathutils.Matrix() types, it will need to be transposed. """ def alignAxisToVect(vect, axis, factor): """ @@ -1704,7 +1704,7 @@ class KX_GameObject(SCA_IObject): @deprecated: use L{worldOrientation} @rtype: 3x3 rotation matrix @return: The game object's rotation matrix - @note: When using this matrix with Blender.Mathutils.Matrix() types, it will need to be transposed. + @note: When using this matrix with Blender.mathutils.Matrix() types, it will need to be transposed. """ def applyMovement(movement, local = 0): """ |