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Diffstat (limited to 'source/gameengine/PyDoc/KX_ConstraintActuator.py')
-rw-r--r--source/gameengine/PyDoc/KX_ConstraintActuator.py126
1 files changed, 117 insertions, 9 deletions
diff --git a/source/gameengine/PyDoc/KX_ConstraintActuator.py b/source/gameengine/PyDoc/KX_ConstraintActuator.py
index 9630690e572..7c7ad5aa0fa 100644
--- a/source/gameengine/PyDoc/KX_ConstraintActuator.py
+++ b/source/gameengine/PyDoc/KX_ConstraintActuator.py
@@ -4,7 +4,7 @@ from SCA_IActuator import *
class KX_ConstraintActuator(SCA_IActuator):
"""
- A constraint actuator limits the position or orientation of an object.
+ A constraint actuator limits the position, rotation, distance or orientation of an object.
"""
def setDamp(time):
"""
@@ -24,7 +24,7 @@ class KX_ConstraintActuator(SCA_IActuator):
"""
Sets the lower bound of the constraint.
- For rotational constraints, lower is specified in degrees.
+ For rotational and orientation constraints, lower is specified in degrees.
@type lower: float
"""
@@ -32,7 +32,7 @@ class KX_ConstraintActuator(SCA_IActuator):
"""
Gets the lower bound of the constraint.
- For rotational constraints, the lower bound is returned in radians.
+ For rotational and orientation constraints, the lower bound is returned in radians.
@rtype: float
"""
@@ -40,7 +40,7 @@ class KX_ConstraintActuator(SCA_IActuator):
"""
Sets the upper bound of the constraint.
- For rotational constraints, upper is specified in degrees.
+ For rotational and orientation constraints, upper is specified in degrees.
@type upper: float
"""
@@ -48,7 +48,7 @@ class KX_ConstraintActuator(SCA_IActuator):
"""
Gets the upper bound of the constraint.
- For rotational constraints, the upper bound is returned in radians.
+ For rotational and orientation constraints, the upper bound is returned in radians.
@rtype: float
"""
@@ -58,8 +58,11 @@ class KX_ConstraintActuator(SCA_IActuator):
See module L{GameLogic} for valid constraint types.
- @param limit: Position constraints: KX_CONSTRAINTACT_LOCX, KX_CONSTRAINTACT_LOCY, KX_CONSTRAINTACT_LOCZ,
- Rotation constraints: KX_CONSTRAINTACT_ROTX, KX_CONSTRAINTACT_ROTY or KX_CONSTRAINTACT_ROTZ
+ @param limit:
+ Position constraints: KX_CONSTRAINTACT_LOCX, KX_CONSTRAINTACT_LOCY, KX_CONSTRAINTACT_LOCZ
+ Rotation constraints: KX_CONSTRAINTACT_ROTX, KX_CONSTRAINTACT_ROTY or KX_CONSTRAINTACT_ROTZ
+ Distance contraints: KX_ACT_CONSTRAINT_DIRPX, KX_ACT_CONSTRAINT_DIRPY, KX_ACT_CONSTRAINT_DIRPZ, KX_ACT_CONSTRAINT_DIRNX, KX_ACT_CONSTRAINT_DIRNY, KX_ACT_CONSTRAINT_DIRNZ
+ Orientation constraints: KX_ACT_CONSTRAINT_ORIX, KX_ACT_CONSTRAINT_ORIY, KX_ACT_CONSTRAINT_ORIZ
"""
def getLimit():
"""
@@ -67,6 +70,111 @@ class KX_ConstraintActuator(SCA_IActuator):
See module L{GameLogic} for valid constraints.
- @return: Position constraints: KX_CONSTRAINTACT_LOCX, KX_CONSTRAINTACT_LOCY, KX_CONSTRAINTACT_LOCZ,
- Rotation constraints: KX_CONSTRAINTACT_ROTX, KX_CONSTRAINTACT_ROTY or KX_CONSTRAINTACT_ROTZ
+ @return:
+ Position constraints: KX_CONSTRAINTACT_LOCX, KX_CONSTRAINTACT_LOCY, KX_CONSTRAINTACT_LOCZ,
+ Rotation constraints: KX_CONSTRAINTACT_ROTX, KX_CONSTRAINTACT_ROTY, KX_CONSTRAINTACT_ROTZ,
+ Distance contraints: KX_ACT_CONSTRAINT_DIRPX, KX_ACT_CONSTRAINT_DIRPY, KX_ACT_CONSTRAINT_DIRPZ, KX_ACT_CONSTRAINT_DIRNX, KX_ACT_CONSTRAINT_DIRNY, KX_ACT_CONSTRAINT_DIRNZ,
+ Orientation constraints: KX_ACT_CONSTRAINT_ORIX, KX_ACT_CONSTRAINT_ORIY, KX_ACT_CONSTRAINT_ORIZ
"""
+ def setRotDamp(duration):
+ """
+ Sets the time constant of the orientation constraint.
+
+ @param duration: If the duration is negative, it is set to 0.
+ @type duration: integer
+ """
+ def getRotDamp():
+ """
+ Returns the damping time for application of the constraint.
+
+ @rtype: integer
+ """
+ def setDirection(vector):
+ """
+ Sets the reference direction in world coordinate for the orientation constraint
+
+ @type vector: 3-tuple
+ """
+ def getDirection():
+ """
+ Returns the reference direction of the orientation constraint in world coordinate.
+
+ @rtype: 3-tuple
+ """
+ def setOption(option):
+ """
+ Sets several options of the distance constraint.
+
+ @type option: integer
+ @param option: Binary combination of the following values:
+ 64 : Activate alignment to surface
+ 128 : Detect material rather than property
+ 256 : No deactivation if ray does not hit target
+ 512 : Activate distance control
+ """
+ def getOption():
+ """
+ Returns the option parameter.
+
+ @rtype: integer
+ """
+ def setTime(duration):
+ """
+ Sets the activation time of the actuator.
+
+ @type duration: integer
+ @param duration: The actuator disables itself after this many frame.
+ If set to 0 or negative, the actuator is not limited in time.
+ """
+ def getTime():
+ """
+ Returns the time parameter.
+
+ @rtype: integer
+ """
+ def setProperty(property):
+ """
+ Sets the name of the property or material for the ray detection of the distance constraint.
+
+ @type property: string
+ @param property: If empty, the ray will detect any collisioning object.
+ """
+ def getProperty():
+ """
+ Returns the property parameter.
+
+ @rtype: string
+ """
+ def setDistance(distance):
+ """
+ Sets the target distance in distance constraint.
+
+ @type distance: float
+ """
+ def getDistance():
+ """
+ Returns the distance parameter.
+
+ @rtype: float
+ """
+ def setRayLength(length):
+ """
+ Sets the maximum ray length of the distance constraint.
+
+ @type length: float
+ """
+ def getRayLength():
+ """
+ Returns the length of the ray
+
+ @rtype: float
+ """
+
+
+
+
+
+
+
+
+