diff options
Diffstat (limited to 'source/gameengine/PyDoc/KX_GameObject.py')
-rw-r--r-- | source/gameengine/PyDoc/KX_GameObject.py | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/source/gameengine/PyDoc/KX_GameObject.py b/source/gameengine/PyDoc/KX_GameObject.py index fcb3d91dbcb..2688de0d018 100644 --- a/source/gameengine/PyDoc/KX_GameObject.py +++ b/source/gameengine/PyDoc/KX_GameObject.py @@ -1,18 +1,18 @@ # $Id$ # Documentation for game objects -# from SCA_IObject import * +from SCA_IObject import * # from SCA_ISensor import * # from SCA_IController import * # from SCA_IActuator import * -class KX_GameObject: # (SCA_IObject) +class KX_GameObject(SCA_IObject): """ All game objects are derived from this class. Properties assigned to game objects are accessible as attributes of this class. - - note: Calling ANY method or attribute on an object that has been removed from a scene will raise a RuntimeError, if an object may have been removed since last accessing it use the L{isValid} attribute to check. + - note: Calling ANY method or attribute on an object that has been removed from a scene will raise a SystemError, if an object may have been removed since last accessing it use the L{invalid} attribute to check. @ivar name: The object's name. (Read only) - note: Currently (Blender 2.49) the prefix "OB" is added to all objects name. This may change in blender 2.5. @@ -79,8 +79,7 @@ class KX_GameObject: # (SCA_IObject) - note: This attribute is experemental and may be removed (but probably wont be). - note: Changes to this list will not update the KX_GameObject. @type actuators: list - @ivar isValid: Retuerns fails when the object has been removed from the scene and can no longer be used. - @type isValid: bool + @group Deprecated: getPosition, setPosition, setWorldPosition, getOrientation, setOrientation, getState, setState, getParent, getVisible, getMass, getMesh """ def endObject(): """ |