diff options
Diffstat (limited to 'source/gameengine/PyDoc/KX_PhysicsObjectWrapper.py')
-rw-r--r-- | source/gameengine/PyDoc/KX_PhysicsObjectWrapper.py | 63 |
1 files changed, 37 insertions, 26 deletions
diff --git a/source/gameengine/PyDoc/KX_PhysicsObjectWrapper.py b/source/gameengine/PyDoc/KX_PhysicsObjectWrapper.py index ea9a2a3a411..4cbdbf7cebb 100644 --- a/source/gameengine/PyDoc/KX_PhysicsObjectWrapper.py +++ b/source/gameengine/PyDoc/KX_PhysicsObjectWrapper.py @@ -4,46 +4,57 @@ class KX_PhysicsObjectWrapper(PyObjectPlus): """ KX_PhysicsObjectWrapper - All placeholders have a __ prefix """ - def __setActive(val): + def setActive(active): """ - TODO - Description + Set the object to be active. - @param val: the starting frame of the animation - @type val: float - - @rtype: integer - @return: TODO Description + @param active: set to True to be active + @type active: bool """ - def __setAngularVelocity(val): + def setAngularVelocity(x, y, z, local): """ - TODO - Description + Set the angular velocity of the object. + + @param x: angular velocity for the x-axis + @type x: float + + @param y: angular velocity for the y-axis + @type y: float - @param val: the starting frame of the animation - @type val: float + @param z: angular velocity for the z-axis + @type z: float - @rtype: integer - @return: TODO Description + @param local: set to True for local axis + @type local: bool """ - def __setLinearVelocity(val): + def setLinearVelocity(x, y, z, local): """ - TODO - Description + Set the linear velocity of the object. - @param val: the starting frame of the animation - @type val: float + @param x: linear velocity for the x-axis + @type x: float - @rtype: integer - @return: TODO Description + @param y: linear velocity for the y-axis + @type y: float + + @param z: linear velocity for the z-axis + @type z: float + + @param local: set to True for local axis + @type local: bool """ - def __setPosition(val): + def setPosition(x, y, z): """ - TODO - Description + Set the position of the object + + @param x: x coordinate + @type x: float - @param val: the starting frame of the animation - @type val: float + @param y: y coordinate + @type y: float - @rtype: integer - @return: TODO Description + @param z: z coordinate + @type z: float """ |