diff options
Diffstat (limited to 'source/gameengine/PyDoc/KX_SceneActuator.py')
-rw-r--r-- | source/gameengine/PyDoc/KX_SceneActuator.py | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/gameengine/PyDoc/KX_SceneActuator.py b/source/gameengine/PyDoc/KX_SceneActuator.py index 2429cd6fb80..8e806c2c50e 100644 --- a/source/gameengine/PyDoc/KX_SceneActuator.py +++ b/source/gameengine/PyDoc/KX_SceneActuator.py @@ -18,12 +18,14 @@ class KX_SceneActuator(SCA_IActuator): @ivar camera: the camera to change to. When setting the attribute, you can use either a L{KX_Camera} or the name of the camera. @type camera: L{KX_Camera} on read, string or L{KX_Camera} on write + @ivar useRestart: Set flag to True to restart the sene + @type useRestart: bool @type mode: The mode of the actuator @type mode: int from 0 to 5 L{GameLogic.Scene Actuator} """ def setUseRestart(flag): """ - DEPRECATED + DEPRECATED: use the useRestart property instead Set flag to True to restart the scene. @type flag: boolean @@ -46,7 +48,7 @@ class KX_SceneActuator(SCA_IActuator): """ def getUseRestart(): """ - DEPRECATED + DEPRECATED: use the useRestart property instead Returns True if the scene will be restarted. @rtype: boolean |