Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/PyDoc/KX_SoundActuator.py')
-rw-r--r--source/gameengine/PyDoc/KX_SoundActuator.py195
1 files changed, 0 insertions, 195 deletions
diff --git a/source/gameengine/PyDoc/KX_SoundActuator.py b/source/gameengine/PyDoc/KX_SoundActuator.py
deleted file mode 100644
index 37ae3c6640d..00000000000
--- a/source/gameengine/PyDoc/KX_SoundActuator.py
+++ /dev/null
@@ -1,195 +0,0 @@
-# $Id$
-# Documentation for KX_SoundActuator
-from SCA_IActuator import *
-
-class KX_SoundActuator(SCA_IActuator):
- """
- Sound Actuator.
-
- The L{startSound()}, L{pauseSound()} and L{stopSound()} do not require
- the actuator to be activated - they act instantly provided that the actuator has
- been activated once at least.
-
- @ivar filename: Sets the filename of the sound this actuator plays.
- @type filename: string
-
- @ivar volume: Sets the volume (gain) of the sound.
- @type volume: float
-
- @ivar pitch: Sets the pitch of the sound.
- @type pitch: float
-
- @ivar rollOffFactor: Sets the roll off factor. Rolloff defines the rate of attenuation as the sound gets further away.
- @type rollOffFactor: float
-
- @ivar looping: Sets the loop mode of the actuator.
- @type looping: integer
-
- @ivar position: Sets the position of the sound.
- @type position: float array
-
- @ivar velocity: Sets the speed of the sound; The speed of the sound alter the pitch.
- @type velocity: float array
-
- @ivar orientation: Sets the orientation of the sound. When setting the orientation you can
- also use quaternion [float,float,float,float] or euler angles [float,float,float]
- @type orientation: 3x3 matrix [[float]]
-
- @ivar type: Sets the operation mode of the actuator. You can use one of the following constant:
- KX_SOUNDACT_PLAYSTOP (1)
- KX_SOUNDACT_PLAYEND (2)
- KX_SOUNDACT_LOOPSTOP (3)
- KX_SOUNDACT_LOOPEND (4)
- KX_SOUNDACT_LOOPBIDIRECTIONAL (5)
- KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP (6)
- @type type: integer
-
- @group Play Methods: startSound, pauseSound, stopSound.
- """
- def setFilename(filename):
- """
- DEPRECATED: Use the filename property instead.
- Sets the filename of the sound this actuator plays.
-
- @type filename: string
- """
- def getFilename():
- """
- DEPRECATED: Use the filename property instead.
- Returns the filename of the sound this actuator plays.
-
- @rtype: string
- """
- def startSound():
- """
- Starts the sound.
- """
- def pauseSound():
- """
- Pauses the sound.
- """
- def stopSound():
- """
- Stops the sound.
- """
- def setGain(gain):
- """
- DEPRECATED: Use the volume property instead
- Sets the gain (volume) of the sound
-
- @type gain: float
- @param gain: 0.0 (quiet) <= gain <= 1.0 (loud)
- """
- def getGain():
- """
- DEPRECATED: Use the volume property instead.
- Gets the gain (volume) of the sound.
-
- @rtype: float
- """
- def setPitch(pitch):
- """
- DEPRECATED: Use the pitch property instead.
- Sets the pitch of the sound.
-
- @type pitch: float
- """
- def getPitch():
- """
- DEPRECATED: Use the pitch property instead.
- Returns the pitch of the sound.
-
- @rtype: float
- """
- def setRollOffFactor(rolloff):
- """
- DEPRECATED: Use the rollOffFactor property instead.
- Sets the rolloff factor for the sounds.
-
- Rolloff defines the rate of attenuation as the sound gets further away.
- Higher rolloff factors shorten the distance at which the sound can be heard.
-
- @type rolloff: float
- """
- def getRollOffFactor():
- """
- DEPRECATED: Use the rollOffFactor property instead.
- Returns the rolloff factor for the sound.
-
- @rtype: float
- """
- def setLooping(loop):
- """
- DEPRECATED: Use the looping property instead.
- Sets the loop mode of the actuator.
-
- @bug: There are no constants defined for this method!
- @param loop: - Play Stop 1
- - Play End 2
- - Loop Stop 3
- - Loop End 4
- - Bidirection Stop 5
- - Bidirection End 6
- @type loop: integer
- """
- def getLooping():
- """
- DEPRECATED: Use the looping property instead.
- Returns the current loop mode of the actuator.
-
- @rtype: integer
- """
- def setPosition(x, y, z):
- """
- DEPRECATED: Use the position property instead.
- Sets the position this sound will come from.
-
- @type x: float
- @param x: The x coordinate of the sound.
- @type y: float
- @param y: The y coordinate of the sound.
- @type z: float
- @param z: The z coordinate of the sound.
- """
- def setVelocity(vx, vy, vz):
- """
- DEPRECATED: Use the velocity property instead.
- Sets the velocity this sound is moving at.
-
- The sound's pitch is determined from the velocity.
-
- @type vx: float
- @param vx: The vx coordinate of the sound.
- @type vy: float
- @param vy: The vy coordinate of the sound.
- @type vz: float
- @param vz: The vz coordinate of the sound.
- """
- def setOrientation(o11, o12, o13, o21, o22, o23, o31, o32, o33):
- """
- DEPRECATED: Use the orientation property instead.
- Sets the orientation of the sound.
-
- The nine parameters specify a rotation matrix::
- | o11, o12, o13 |
- | o21, o22, o23 |
- | o31, o32, o33 |
- """
-
- def setType(mode):
- """
- DEPRECATED: Use the type property instead.
- Sets the operation mode of the actuator.
-
- @param mode: KX_SOUNDACT_PLAYSTOP, KX_SOUNDACT_PLAYEND, KX_SOUNDACT_LOOPSTOP, KX_SOUNDACT_LOOPEND, KX_SOUNDACT_LOOPBIDIRECTIONAL, KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP
- @type mode: integer
- """
-
- def getType():
- """
- DEPRECATED: Use the type property instead.
- Returns the operation mode of the actuator.
-
- @rtype: integer
- @return: KX_SOUNDACT_PLAYSTOP, KX_SOUNDACT_PLAYEND, KX_SOUNDACT_LOOPSTOP, KX_SOUNDACT_LOOPEND, KX_SOUNDACT_LOOPBIDIRECTIONAL, KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP
- """