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Diffstat (limited to 'source/gameengine/PyDoc/KX_StateActuator.py')
-rw-r--r-- | source/gameengine/PyDoc/KX_StateActuator.py | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/source/gameengine/PyDoc/KX_StateActuator.py b/source/gameengine/PyDoc/KX_StateActuator.py deleted file mode 100644 index d9785ad13fa..00000000000 --- a/source/gameengine/PyDoc/KX_StateActuator.py +++ /dev/null @@ -1,44 +0,0 @@ -# $Id$ -# Documentation for KX_StateActuator -from SCA_IActuator import * - -class KX_StateActuator(SCA_IActuator): - """ - State actuator changes the state mask of parent object. - - Property: - - @ivar operation: type of bit operation to be applied on object state mask. - You can use one of the following constant: - - KX_STATE_OP_CPY (0) : Copy state mask - - KX_STATE_OP_SET (1) : Add bits to state mask - - KX_STATE_OP_CLR (2) : Substract bits to state mask - - KX_STATE_OP_NEG (3) : Invert bits to state mask - @type operation: integer - - @ivar mask: value that defines the bits that will be modified by the operation. - The bits that are 1 in the mask will be updated in the object state, - the bits that are 0 are will be left unmodified expect for the Copy operation - which copies the mask to the object state - @type mask: integer - """ - def setOperation(op): - """ - DEPRECATED: Use the operation property instead. - Set the type of bit operation to be applied on object state mask. - Use setMask() to specify the bits that will be modified. - - @param op: bit operation (0=Copy, 1=Add, 2=Substract, 3=Invert) - @type op: integer - """ - def setMask(mask): - """ - DEPRECATED: Use the mask property instead. - Set the value that defines the bits that will be modified by the operation. - The bits that are 1 in the value will be updated in the object state, - the bits that are 0 are will be left unmodified expect for the Copy operation - which copies the value to the object state. - - @param mask: bits that will be modified - @type mask: integer - """ |