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Diffstat (limited to 'source/gameengine/PyDoc/KX_StateActuator.py')
-rw-r--r--source/gameengine/PyDoc/KX_StateActuator.py16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/gameengine/PyDoc/KX_StateActuator.py b/source/gameengine/PyDoc/KX_StateActuator.py
index fe3669d3809..d9785ad13fa 100644
--- a/source/gameengine/PyDoc/KX_StateActuator.py
+++ b/source/gameengine/PyDoc/KX_StateActuator.py
@@ -9,17 +9,17 @@ class KX_StateActuator(SCA_IActuator):
Property:
@ivar operation: type of bit operation to be applied on object state mask.
- You can use one of the following constant:
- KX_STATE_OP_CPY (0) : Copy state mask
- KX_STATE_OP_SET (1) : Add bits to state mask
- KX_STATE_OP_CLR (2) : Substract bits to state mask
- KX_STATE_OP_NEG (3) : Invert bits to state mask
+ You can use one of the following constant:
+ - KX_STATE_OP_CPY (0) : Copy state mask
+ - KX_STATE_OP_SET (1) : Add bits to state mask
+ - KX_STATE_OP_CLR (2) : Substract bits to state mask
+ - KX_STATE_OP_NEG (3) : Invert bits to state mask
@type operation: integer
@ivar mask: value that defines the bits that will be modified by the operation.
- The bits that are 1 in the mask will be updated in the object state,
- the bits that are 0 are will be left unmodified expect for the Copy operation
- which copies the mask to the object state
+ The bits that are 1 in the mask will be updated in the object state,
+ the bits that are 0 are will be left unmodified expect for the Copy operation
+ which copies the mask to the object state
@type mask: integer
"""
def setOperation(op):