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Diffstat (limited to 'source/gameengine/PyDoc/KX_StateActuator.py')
-rw-r--r--source/gameengine/PyDoc/KX_StateActuator.py44
1 files changed, 0 insertions, 44 deletions
diff --git a/source/gameengine/PyDoc/KX_StateActuator.py b/source/gameengine/PyDoc/KX_StateActuator.py
deleted file mode 100644
index fe3669d3809..00000000000
--- a/source/gameengine/PyDoc/KX_StateActuator.py
+++ /dev/null
@@ -1,44 +0,0 @@
-# $Id$
-# Documentation for KX_StateActuator
-from SCA_IActuator import *
-
-class KX_StateActuator(SCA_IActuator):
- """
- State actuator changes the state mask of parent object.
-
- Property:
-
- @ivar operation: type of bit operation to be applied on object state mask.
- You can use one of the following constant:
- KX_STATE_OP_CPY (0) : Copy state mask
- KX_STATE_OP_SET (1) : Add bits to state mask
- KX_STATE_OP_CLR (2) : Substract bits to state mask
- KX_STATE_OP_NEG (3) : Invert bits to state mask
- @type operation: integer
-
- @ivar mask: value that defines the bits that will be modified by the operation.
- The bits that are 1 in the mask will be updated in the object state,
- the bits that are 0 are will be left unmodified expect for the Copy operation
- which copies the mask to the object state
- @type mask: integer
- """
- def setOperation(op):
- """
- DEPRECATED: Use the operation property instead.
- Set the type of bit operation to be applied on object state mask.
- Use setMask() to specify the bits that will be modified.
-
- @param op: bit operation (0=Copy, 1=Add, 2=Substract, 3=Invert)
- @type op: integer
- """
- def setMask(mask):
- """
- DEPRECATED: Use the mask property instead.
- Set the value that defines the bits that will be modified by the operation.
- The bits that are 1 in the value will be updated in the object state,
- the bits that are 0 are will be left unmodified expect for the Copy operation
- which copies the value to the object state.
-
- @param mask: bits that will be modified
- @type mask: integer
- """