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Diffstat (limited to 'source/gameengine/PyDoc/KX_TouchSensor.py')
-rw-r--r--source/gameengine/PyDoc/KX_TouchSensor.py63
1 files changed, 0 insertions, 63 deletions
diff --git a/source/gameengine/PyDoc/KX_TouchSensor.py b/source/gameengine/PyDoc/KX_TouchSensor.py
deleted file mode 100644
index f4fcbeefc62..00000000000
--- a/source/gameengine/PyDoc/KX_TouchSensor.py
+++ /dev/null
@@ -1,63 +0,0 @@
-# $Id$
-# Documentation for KX_TouchSensor
-from SCA_ISensor import *
-from KX_GameObject import *
-
-class KX_TouchSensor(SCA_ISensor):
- """
- Touch sensor detects collisions between objects.
-
- @ivar property: The property or material to collide with.
- @type property: string
- @ivar useMaterial: Determines if the sensor is looking for a property or material.
- KX_True = Find material; KX_False = Find property
- @type useMaterial: boolean
- @ivar pulseCollisions: The last collided object.
- @type pulseCollisions: bool
- @ivar objectHit: The last collided object. (Read Only)
- @type objectHit: L{KX_GameObject} or None
- @ivar objectHitList: A list of colliding objects. (Read Only)
- @type objectHitList: L{CListValue<CListValue.CListValue>} of L{KX_GameObject<KX_GameObject.KX_GameObject>}
- """
-
- #--The following methods are deprecated, please use properties instead.
- def setProperty(name):
- """
- DEPRECATED: use the property property
- Set the property or material to collide with. Use
- setTouchMaterial() to switch between properties and
- materials.
- @type name: string
- """
-
- def getProperty():
- """
- DEPRECATED: use the property property
- Returns the property or material to collide with. Use
- getTouchMaterial() to find out whether this sensor
- looks for properties or materials. (B{deprecated})
-
- @rtype: string
- """
- def getHitObject():
- """
- DEPRECATED: use the objectHit property
- Returns the last object hit by this touch sensor. (B{deprecated})
-
- @rtype: L{KX_GameObject}
- """
- def getHitObjectList():
- """
- DEPRECATED: use the objectHitList property
- Returns a list of all objects hit in the last frame. (B{deprecated})
-
- Only objects that have the requisite material/property are listed.
-
- @rtype: L{CListValue<CListValue.CListValue>} of L{KX_GameObject<KX_GameObject.KX_GameObject>}
- """
- def getTouchMaterial():
- """
- DEPRECATED: use the useMaterial property
- Returns KX_TRUE if this sensor looks for a specific material,
- KX_FALSE if it looks for a specific property. (B{deprecated})
- """