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Diffstat (limited to 'source/gameengine/PyDoc/KX_VisibilityActuator.py')
-rw-r--r--source/gameengine/PyDoc/KX_VisibilityActuator.py22
1 files changed, 0 insertions, 22 deletions
diff --git a/source/gameengine/PyDoc/KX_VisibilityActuator.py b/source/gameengine/PyDoc/KX_VisibilityActuator.py
deleted file mode 100644
index 36f25b2423c..00000000000
--- a/source/gameengine/PyDoc/KX_VisibilityActuator.py
+++ /dev/null
@@ -1,22 +0,0 @@
-# $Id$
-# Documentation for KX_VisibilityActuator
-from SCA_IActuator import *
-
-class KX_VisibilityActuator(SCA_IActuator):
- """
- Visibility Actuator.
- @ivar visibility: whether the actuator makes its parent object visible or invisible
- @type visibility: boolean
- @ivar occlusion: whether the actuator makes its parent object an occluder or not
- @type occlusion: boolean
- @ivar recursion: whether the visibility/occlusion should be propagated to all children of the object
- @type recursion: boolean
- """
- def set(visible):
- """
- DEPRECATED: Use the visibility property instead.
- Sets whether the actuator makes its parent object visible or invisible.
-
- @param visible: - True: Makes its parent visible.
- - False: Makes its parent invisible.
- """