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Diffstat (limited to 'source/gameengine/PyDoc/Rasterizer.py')
-rw-r--r--source/gameengine/PyDoc/Rasterizer.py27
1 files changed, 26 insertions, 1 deletions
diff --git a/source/gameengine/PyDoc/Rasterizer.py b/source/gameengine/PyDoc/Rasterizer.py
index 6a67cdcc71b..bafcfece473 100644
--- a/source/gameengine/PyDoc/Rasterizer.py
+++ b/source/gameengine/PyDoc/Rasterizer.py
@@ -43,7 +43,6 @@ Example Uses an L{SCA_MouseSensor}, and two L{KX_ObjectActuator}s to implement M
@var KX_BLENDER_GLSL_MATERIAL: Materials approximating blender materials with GLSL.
"""
-
def getWindowWidth():
"""
Gets the width of the window (in pixels)
@@ -105,6 +104,13 @@ def setMistColor(rgb):
@type rgb: list [r, g, b]
"""
+
+def setAmbientColor(rgb):
+ """
+ Sets the color of ambient light.
+
+ @type rgb: list [r, g, b]
+ """
def setMistStart(start):
"""
@@ -121,6 +127,13 @@ def setMistEnd(end):
@type end: float
"""
+def disableMist():
+ """
+ Disables mist.
+
+ @note: Set any of the mist properties to enable mist.
+ """
+
def setEyeSeparation(eyesep):
"""
Sets the eye separation for stereo mode.
@@ -194,3 +207,15 @@ def drawLine(fromVec,toVec,color):
@type color: list [r, g, b]
"""
+def enableMotionBlur(factor):
+ """
+ Enable the motion blue effect.
+
+ @param factor: the ammount of motion blur to display.
+ @type factor: float [0.0 - 1.0]
+ """
+
+def disableMotionBlur():
+ """
+ Disable the motion blue effect.
+ """