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Diffstat (limited to 'source/gameengine/PyDoc/SCA_ISensor.py')
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diff --git a/source/gameengine/PyDoc/SCA_ISensor.py b/source/gameengine/PyDoc/SCA_ISensor.py
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-# $Id$
-# Documentation for SCA_ISensor
-from SCA_ILogicBrick import *
-
-class SCA_ISensor(SCA_ILogicBrick):
- """
- Base class for all sensor logic bricks.
-
- @ivar usePosPulseMode: Flag to turn positive pulse mode on and off.
- @type usePosPulseMode: boolean
- @ivar useNegPulseMode: Flag to turn negative pulse mode on and off.
- @type useNegPulseMode: boolean
- @ivar frequency: The frequency for pulse mode sensors.
- @type frequency: int
- @ivar level: Flag to set whether to detect level or edge transition when entering a state.
- It makes a difference only in case of logic state transition (state actuator).
- A level detector will immediately generate a pulse, negative or positive
- depending on the sensor condition, as soon as the state is activated.
- A edge detector will wait for a state change before generating a pulse.
- @type level: boolean
- @ivar invert: Flag to set if this sensor activates on positive or negative events.
- @type invert: boolean
- @ivar triggered: True if this sensor brick is in a positive state. (Read only)
- @type triggered: boolean
- @ivar positive: True if this sensor brick is in a positive state. (Read only)
- @type positive: boolean
- """
-
- def reset():
- """
- Reset sensor internal state, effect depends on the type of sensor and settings.
-
- The sensor is put in its initial state as if it was just activated.
- """
-
- #--The following methods are deprecated--
- def isPositive():
- """
- True if this sensor brick is in a positive state.
- """
-
- def isTriggered():
- """
- True if this sensor brick has triggered the current controller.
- """
-
- def getUsePosPulseMode():
- """
- True if the sensor is in positive pulse mode.
- """
- def setUsePosPulseMode(pulse):
- """
- Sets positive pulse mode.
-
- @type pulse: boolean
- @param pulse: If True, will activate positive pulse mode for this sensor.
- """
- def getFrequency():
- """
- The frequency for pulse mode sensors.
-
- @rtype: integer
- @return: the pulse frequency in 1/50 sec.
- """
- def setFrequency(freq):
- """
- Sets the frequency for pulse mode sensors.
-
- @type freq: integer
- @return: the pulse frequency in 1/50 sec.
- """
- def getUseNegPulseMode():
- """
- True if the sensor is in negative pulse mode.
- """
- def setUseNegPulseMode(pulse):
- """
- Sets negative pulse mode.
-
- @type pulse: boolean
- @param pulse: If True, will activate negative pulse mode for this sensor.
- """
- def getInvert():
- """
- True if this sensor activates on negative events.
- """
- def setInvert(invert):
- """
- Sets if this sensor activates on positive or negative events.
-
- @type invert: boolean
- @param invert: true if activates on negative events; false if activates on positive events.
- """
- def getLevel():
- """
- Returns whether this sensor is a level detector or a edge detector.
- It makes a difference only in case of logic state transition (state actuator).
- A level detector will immediately generate a pulse, negative or positive
- depending on the sensor condition, as soon as the state is activated.
- A edge detector will wait for a state change before generating a pulse.
-
- @rtype: boolean
- @return: true if sensor is level sensitive, false if it is edge sensitive
- """
- def setLevel(level):
- """
- Set whether to detect level or edge transition when entering a state.
-
- @param level: Detect level instead of edge? (KX_TRUE, KX_FALSE)
- @type level: boolean
- """