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Diffstat (limited to 'source/gameengine/PyDoc/SCA_JoystickSensor.py')
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diff --git a/source/gameengine/PyDoc/SCA_JoystickSensor.py b/source/gameengine/PyDoc/SCA_JoystickSensor.py
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-# $Id$
-# Documentation for SCA_RandomSensor
-from SCA_ISensor import *
-
-class SCA_JoystickSensor(SCA_ISensor):
- """
- This sensor detects player joystick events.
-
- Properties:
-
- @ivar axisValues: (read-only) The state of the joysticks axis as a list of values L{numAxis} long.
- each spesifying the value of an axis between -32767 and 32767 depending on how far the axis is pushed, 0 for nothing.
- The first 2 values are used by most joysticks and gamepads for directional control. 3rd and 4th values are only on some joysticks and can be used for arbitary controls.
- left:[-32767, 0, ...], right:[32767, 0, ...], up:[0, -32767, ...], down:[0, 32767, ...]
- @type axisValues: list of ints
-
- @ivar axisSingle: (read-only) like L{axisValues} but returns a single axis value that is set by the sensor.
- Only use this for "Single Axis" type sensors otherwise it will raise an error.
- @type axisSingle: int
-
- @ivar numAxis: (read-only) The number of axes for the joystick at this index.
- @type numAxis: integer
- @ivar numButtons: (read-only) The number of buttons for the joystick at this index.
- @type numButtons: integer
- @ivar numHats: (read-only) The number of hats for the joystick at this index.
- @type numHats: integer
- @ivar connected: (read-only) True if a joystick is connected at this joysticks index.
- @type connected: boolean
- @ivar index: The joystick index to use (from 0 to 7). The first joystick is always 0.
- @type index: integer
- @ivar threshold: Axis threshold. Joystick axis motion below this threshold wont trigger an event. Use values between (0 and 32767), lower values are more sensitive.
- @type threshold: integer
- @ivar button: The button index the sensor reacts to (first button = 0). When the "All Events" toggle is set, this option has no effect.
- @type button: integer
- @ivar axis: The axis this sensor reacts to, as a list of two values [axisIndex, axisDirection]
- axisIndex: the axis index to use when detecting axis movement, 1=primary directional control, 2=secondary directional control.
- axisDirection: 0=right, 1=up, 2=left, 3=down
- @type axis: [integer, integer]
- @ivar hat: The hat the sensor reacts to, as a list of two values: [hatIndex, hatDirection]
- hatIndex: the hat index to use when detecting hat movement, 1=primary hat, 2=secondary hat.
- hatDirection: 0-11
- @type hat: [integer, integer]
- """
-
- def getButtonActiveList():
- """
- Returns a list containing the indicies of the currently pressed buttons.
- @rtype: list
- """
- def getButtonStatus(buttonIndex):
- """
- Returns a bool of the current pressed state of the specified button.
- @param buttonIndex: the button index, 0=first button
- @type buttonIndex: integer
- @rtype: bool
- """
- def getIndex():
- """
- DEPRECATED: use the 'index' property.
- Returns the joystick index to use (from 1 to 8).
- @rtype: integer
- """
- def setIndex(index):
- """
- DEPRECATED: use the 'index' property.
- Sets the joystick index to use.
- @param index: The index of this joystick sensor, Clamped between 1 and 8.
- @type index: integer
- @note: This is only useful when you have more then 1 joystick connected to your computer - multiplayer games.
- """
- def getAxis():
- """
- DEPRECATED: use the 'axis' property.
- Returns the current axis this sensor reacts to. See L{getAxisValue()<SCA_JoystickSensor.getAxisValue>} for the current axis state.
- @rtype: list
- @return: 2 values returned are [axisIndex, axisDirection] - see L{setAxis()<SCA_JoystickSensor.setAxis>} for their purpose.
- @note: When the "All Events" toggle is set, this option has no effect.
- """
- def setAxis(axisIndex, axisDirection):
- """
- DEPRECATED: use the 'axis' property.
- @param axisIndex: Set the axis index to use when detecting axis movement.
- @type axisIndex: integer from 1 to 2
- @param axisDirection: Set the axis direction used for detecting motion. 0:right, 1:up, 2:left, 3:down.
- @type axisDirection: integer from 0 to 3
- @note: When the "All Events" toggle is set, this option has no effect.
- """
- def getAxisValue():
- """
- DEPRECATED: use the 'axisPosition' property.
- Returns the state of the joysticks axis. See differs to L{getAxis()<SCA_JoystickSensor.getAxis>} returning the current state of the joystick.
- @rtype: list
- @return: 4 values, each spesifying the value of an axis between -32767 and 32767 depending on how far the axis is pushed, 0 for nothing.
-
- The first 2 values are used by most joysticks and gamepads for directional control. 3rd and 4th values are only on some joysticks and can be used for arbitary controls.
-
- left:[-32767, 0, ...], right:[32767, 0, ...], up:[0, -32767, ...], down:[0, 32767, ...]
- @note: Some gamepads only set the axis on and off like a button.
- """
- def getThreshold():
- """
- DEPRECATED: use the 'threshold' property.
- Get the axis threshold. See L{setThreshold()<SCA_JoystickSensor.setThreshold>} for details.
- @rtype: integer
- """
- def setThreshold(threshold):
- """
- DEPRECATED: use the 'threshold' property.
- Set the axis threshold.
- @param threshold: Joystick axis motion below this threshold wont trigger an event. Use values between (0 and 32767), lower values are more sensitive.
- @type threshold: integer
- """
- def getButton():
- """
- DEPRECATED: use the 'button' property.
- Returns the button index the sensor reacts to. See L{getButtonValue()<SCA_JoystickSensor.getButtonValue>} for a list of pressed buttons.
- @rtype: integer
- @note: When the "All Events" toggle is set, this option has no effect.
- """
- def setButton(index):
- """
- DEPRECATED: use the 'button' property.
- Sets the button index the sensor reacts to when the "All Events" option is not set.
- @note: When the "All Events" toggle is set, this option has no effect.
- """
- def getButtonValue():
- """
- DEPRECATED: use the 'getButtonActiveList' method.
- Returns a list containing the indicies of the currently pressed buttons.
- @rtype: list
- """
- def getHat():
- """
- DEPRECATED: use the 'hat' property.
- Returns the current hat direction this sensor is set to.
- [hatNumber, hatDirection].
- @rtype: list
- @note: When the "All Events" toggle is set, this option has no effect.
- """
- def setHat(index,direction):
- """
- DEPRECATED: use the 'hat' property.
- Sets the hat index the sensor reacts to when the "All Events" option is not set.
- @type index: integer
- """
- def getNumAxes():
- """
- DEPRECATED: use the 'numAxis' property.
- Returns the number of axes for the joystick at this index.
- @rtype: integer
- """
- def getNumButtons():
- """
- DEPRECATED: use the 'numButtons' property.
- Returns the number of buttons for the joystick at this index.
- @rtype: integer
- """
- def getNumHats():
- """
- DEPRECATED: use the 'numHats' property.
- Returns the number of hats for the joystick at this index.
- @rtype: integer
- """
- def isConnected():
- """
- DEPRECATED: use the 'connected' property.
- Returns True if a joystick is detected at this joysticks index.
- @rtype: bool
- """