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Diffstat (limited to 'source/gameengine/PyDoc/SCA_PythonController.py')
-rw-r--r--source/gameengine/PyDoc/SCA_PythonController.py42
1 files changed, 3 insertions, 39 deletions
diff --git a/source/gameengine/PyDoc/SCA_PythonController.py b/source/gameengine/PyDoc/SCA_PythonController.py
index 9684b41d481..7b9b6ccd80a 100644
--- a/source/gameengine/PyDoc/SCA_PythonController.py
+++ b/source/gameengine/PyDoc/SCA_PythonController.py
@@ -11,9 +11,8 @@ class SCA_PythonController(SCA_IController):
@ivar script: the Python script this controller executes
@type script: string, read-only
- @ivar state: the controllers state bitmask.
- This can be used with the GameObject's state to test if the controller is active.
- @type state: integer
+
+ @group Deprecated: getScript, setScript
"""
def activate(actuator):
"""
@@ -25,33 +24,6 @@ class SCA_PythonController(SCA_IController):
Deactivates an actuator attached to this controller.
@type actuator: actuator or the actuator name as a string
"""
-
- def getSensors():
- """
- Gets a list of all sensors attached to this controller.
-
- @rtype: list [L{SCA_ISensor}]
- """
- def getSensor(name):
- """
- Gets the named linked sensor.
-
- @type name: string
- @rtype: L{SCA_ISensor}
- """
- def getActuators():
- """
- Gets a list of all actuators linked to this controller.
-
- @rtype: list [L{SCA_IActuator}]
- """
- def getActuator(name):
- """
- Gets the named linked actuator.
-
- @type name: string
- @rtype: L{SCA_IActuator}
- """
def getScript():
"""
DEPRECATED: use the script property
@@ -61,17 +33,9 @@ class SCA_PythonController(SCA_IController):
"""
def setScript(script):
"""
+ DEPRECATED: use the script property
Sets the Python script this controller executes.
@type script: string.
"""
- def getState():
- """
- DEPRECATED: use the state property
- Get the controllers state bitmask, this can be used with the GameObject's state to test if the the controller is active.
- This for instance will always be true however you could compare with a previous state to see when the state was activated.
- GameLogic.getCurrentController().getState() & GameLogic.getCurrentController().getOwner().getState()
-
- @rtype: int
- """