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Diffstat (limited to 'source/gameengine/PyDoc/WhatsNew.py')
-rw-r--r-- | source/gameengine/PyDoc/WhatsNew.py | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/source/gameengine/PyDoc/WhatsNew.py b/source/gameengine/PyDoc/WhatsNew.py deleted file mode 100644 index 4d86e6ef3c4..00000000000 --- a/source/gameengine/PyDoc/WhatsNew.py +++ /dev/null @@ -1,34 +0,0 @@ -# $Id$ -""" -New Python Functionality in this Version of Blender -=================================================== - -This document lists what has been changed in the Game Engine Python API. - -Blender CVS - - Added L{KX_GameObject}.getDistanceTo() method. (thanks Charlie C) - - Added L{KX_PolygonMaterial} module - -Blender 2.36 ------------- - - Added L{KX_CameraActuator} methods (thanks snail) - -Blender 2.35 ------------- - - Added tic rate methods to L{GameLogic} - - Added stereo eye separation and focal length methods to L{Rasterizer}. - - Fixed L{Rasterizer}.makeScreenshot() method. - - Added setLogicTicRate() and setPhysicsTicRate() to L{GameLogic} - -Blender 2.34 ------------- - - - Added getType() and setType() to L{BL_ActionActuator} and L{KX_SoundActuator} (sgefant) - - New Scene module: L{KX_Scene} - - New Camera module: L{KX_Camera} - - New Light module: L{KX_LightObject} - - Added attributes to L{KX_GameObject}, L{KX_VertexProxy} - - L{KX_SCA_AddObjectActuator}.setObject(), L{KX_TrackToActuator}.setObject() and - L{KX_SceneActuator}.setCamera() now accept L{KX_GameObject}s as parameters - -""" |