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Diffstat (limited to 'source/gameengine/PyDoc/bge.types.rst')
-rw-r--r--source/gameengine/PyDoc/bge.types.rst4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/PyDoc/bge.types.rst b/source/gameengine/PyDoc/bge.types.rst
index e0ace6ad85b..028b4fa72f3 100644
--- a/source/gameengine/PyDoc/bge.types.rst
+++ b/source/gameengine/PyDoc/bge.types.rst
@@ -4927,7 +4927,7 @@ Game Engine bge.types Module
Changing this field has no immediate effect, the pose is updated when the armature is updated during the graphic render (see :data:`BL_ArmatureObject.update`)
- .. attribute:: rotation
+ .. attribute:: rotation_quaternion
rotation of the bone relative to its parent expressed as a quaternion, read-write.
@@ -4941,7 +4941,7 @@ Game Engine bge.types Module
Changing this field has no immediate effect, the pose is updated when the armature is updated during the graphic render (see :data:`BL_ArmatureObject.update`)
- .. attribute:: euler_rotation
+ .. attribute:: rotation_euler
rotation of the bone relative to its parent expressed as a set of euler angles, read-write.