diff options
Diffstat (limited to 'source/gameengine/PyDoc/bge_api_validate_py.txt')
-rw-r--r-- | source/gameengine/PyDoc/bge_api_validate_py.txt | 39 |
1 files changed, 37 insertions, 2 deletions
diff --git a/source/gameengine/PyDoc/bge_api_validate_py.txt b/source/gameengine/PyDoc/bge_api_validate_py.txt index 0920e5d3c7d..492dcef408b 100644 --- a/source/gameengine/PyDoc/bge_api_validate_py.txt +++ b/source/gameengine/PyDoc/bge_api_validate_py.txt @@ -12,9 +12,17 @@ # # Currently it only prints missing modules and methods (not attributes) +import sys, os BGE_API_DOC_PATH = 'source/gameengine/PyDoc' + +mods = ['GameLogic', 'Rasterizer', 'GameKeys'] +mods_dict = {} +for m in mods: + mods_dict[m] = sys.modules[m] + + import GameTypes type_members = {} @@ -34,7 +42,7 @@ for type_name in dir(GameTypes): # print type_object.__name__ + '.' + k members.append(member) -import sys, os + doc_dir= os.path.join(os.getcwd(), BGE_API_DOC_PATH) @@ -58,7 +66,7 @@ def check_attribute(type_mame, member): ''' - if l.startswith('@ivar'): + if l.startswith('@ivar') or l.startswith('@var'): var = l.split()[1].split(':')[0] if var == member: @@ -108,3 +116,30 @@ for type_name in sorted(type_members.keys()): else: print "\tmissing: %s.%s" % (type_name, member) + +# Now check the modules +for mod_name, pymod in mods_dict.iteritems(): + print pymod + del sys.modules[mod_name] + + # Now well get the python version + pydoc = __import__(mod_name) + pydoc = reload(pydoc) # avoid using the out dated pyc file only + print pydoc.__file__ + + for member in sorted(dir(pymod)): + if hasattr(pydoc, member) or check_attribute(mod_name, member): + if PRINT_OK: + print "\tfound module attr: %s.%s" % (mod_name, member) + else: + print "\tmissing module attr: %s.%s" % (mod_name, member) + + # Restore real module + sys.modules[mod_name] = pymod + + +sys.path.pop() # remove the pydoc dir from our import paths + + + + |