Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/PyDoc/how_to_build_win.txt')
-rw-r--r--source/gameengine/PyDoc/how_to_build_win.txt16
1 files changed, 0 insertions, 16 deletions
diff --git a/source/gameengine/PyDoc/how_to_build_win.txt b/source/gameengine/PyDoc/how_to_build_win.txt
deleted file mode 100644
index 5610ced3b2a..00000000000
--- a/source/gameengine/PyDoc/how_to_build_win.txt
+++ /dev/null
@@ -1,16 +0,0 @@
-How To Build the BGE Documentation in Windows
--------------------------------------------------------------------------
-1) download and install Python 2.6 - http://www.python.org
-2) download and install Epydocs - http://epydoc.sourceforge.net
-
-* for the following lines we will assume that your installation of Python is in C:\Python26 and epydocs is installed in the default folder Scripts\epydoc.
-
-3) creates a epy_docgen.bat file in this folder (source\gameengine\PyDoc\) and paste the following line into it:
-
-::::::
-C:\Python26\python.exe C:\Python26\Scripts\epydoc.py --debug -v -o BPY_GE --url "http://www.blender.org" --top API_intro --name "Blender GameEngine" --no-private --no-sourcecode --inheritance=included *.py ../../../source/blender/python/api2_2x/doc/BGL.py ../../../source/blender/python/api2_2x/doc/Mathutils.py ../../../source/blender/python/api2_2x/doc/Geometry.py
-::::::
-
-4) run your created batch file. If everything goes well it creates a folder named BPY_GE with all the generated documentation.
-
-Documentation valid in March of 2010 - Blender 2.5alpha2