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Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r--source/gameengine/PyDoc/BL_ActionActuator.py15
1 files changed, 15 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/BL_ActionActuator.py b/source/gameengine/PyDoc/BL_ActionActuator.py
index 41f41080c31..d56888cde80 100644
--- a/source/gameengine/PyDoc/BL_ActionActuator.py
+++ b/source/gameengine/PyDoc/BL_ActionActuator.py
@@ -86,6 +86,14 @@ class BL_ActionActuator(SCA_IActuator):
@param mode: KX_ACTIONACT_PLAY, KX_ACTIONACT_PROPERTY, KX_ACTIONACT_FLIPPER, KX_ACTIONACT_LOOPSTOP, KX_ACTIONACT_LOOPEND
@type mode: integer
"""
+
+ def setContinue(cont):
+ """
+ Set the actions continue option True or False. see getContinue.
+
+ @param cont: The continue option.
+ @type cont: bool
+ """
def getType():
"""
@@ -94,6 +102,13 @@ class BL_ActionActuator(SCA_IActuator):
@rtype: integer
@return: KX_ACTIONACT_PLAY, KX_ACTIONACT_PROPERTY, KX_ACTIONACT_FLIPPER, KX_ACTIONACT_LOOPSTOP, KX_ACTIONACT_LOOPEND
"""
+
+ def getContinue():
+ """
+ When True, the action will always play from where last left off, otherwise negative events to this actuator will reset it to its start frame.
+
+ @rtype: bool
+ """
def getAction():
"""