diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_2DFilterManager.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_2DFilterManager.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/source/gameengine/Rasterizer/RAS_2DFilterManager.h b/source/gameengine/Rasterizer/RAS_2DFilterManager.h index 2519473520a..7ff7cde7882 100644 --- a/source/gameengine/Rasterizer/RAS_2DFilterManager.h +++ b/source/gameengine/Rasterizer/RAS_2DFilterManager.h @@ -45,7 +45,7 @@ private: void EndShaderProgram(); void PrintShaderErrors(unsigned int shader, const char *task, const char *code); - void SetupTextures(bool depth, bool luminance, bool qrender, bool qdepth); + void SetupTextures(bool depth, bool luminance); void FreeTextures(); void UpdateOffsetMatrix(RAS_ICanvas* canvas); @@ -54,15 +54,13 @@ private: float canvascoord[4]; float textureoffsets[18]; float view[4]; - /* texname[0] contains render to texture, texname[1] contains depth texture, texname[2] contains luminance texture - * texname[3] contains quartered render to texture, texname[4] contains quartered depth texture*/ - unsigned int texname[5]; + /* texname[0] contains render to texture, texname[1] contains depth texture, texname[2] contains luminance texture*/ + unsigned int texname[3]; int texturewidth; int textureheight; int canvaswidth; int canvasheight; int numberoffilters; - unsigned int fbo; /* bit 0: enable/disable depth texture * bit 1: enable/disable luminance texture*/ short texflag[MAX_RENDER_PASS]; |