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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_BucketManager.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_BucketManager.h | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.h b/source/gameengine/Rasterizer/RAS_BucketManager.h deleted file mode 100644 index 5ed212ebee0..00000000000 --- a/source/gameengine/Rasterizer/RAS_BucketManager.h +++ /dev/null @@ -1,93 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file RAS_BucketManager.h - * \ingroup bgerast - */ - -#ifndef __RAS_BUCKETMANAGER_H__ -#define __RAS_BUCKETMANAGER_H__ - -#include "MT_Transform.h" -#include "RAS_MaterialBucket.h" - -#include <vector> - -class RAS_BucketManager -{ -public: - typedef std::vector<class RAS_MaterialBucket*> BucketList; -private: - BucketList m_SolidBuckets; - BucketList m_AlphaBuckets; - - struct sortedmeshslot; - struct backtofront; - struct fronttoback; - -public: - RAS_BucketManager(); - virtual ~RAS_BucketManager(); - - void Renderbuckets(const MT_Transform & cameratrans, RAS_IRasterizer* rasty); - - RAS_MaterialBucket* FindBucket(RAS_IPolyMaterial *material, bool &bucketCreated); - void OptimizeBuckets(MT_Scalar distance); - - void ReleaseDisplayLists(RAS_IPolyMaterial *material = NULL); - void ReleaseMaterials(RAS_IPolyMaterial *material = NULL); - - void RemoveMaterial(RAS_IPolyMaterial *mat); // freeing scenes only - - /* for merging */ - void MergeBucketManager(RAS_BucketManager *other, SCA_IScene *scene); - BucketList & GetSolidBuckets() {return m_SolidBuckets;} - BucketList & GetAlphaBuckets() {return m_AlphaBuckets;} - - /*void PrintStats(int verbose_level) { - printf("\nMappings...\n"); - printf("\t m_SolidBuckets: %d\n", m_SolidBuckets.size()); - printf("\t\t m_SolidBuckets: %d\n", m_SolidBuckets.size()); - printf("\t m_AlphaBuckets: %d\n", m_AlphaBuckets.size()); - }*/ - - -private: - void OrderBuckets(const MT_Transform& cameratrans, BucketList& buckets, vector<sortedmeshslot>& slots, bool alpha); - - void RenderSolidBuckets(const MT_Transform& cameratrans, - RAS_IRasterizer* rasty); - void RenderAlphaBuckets(const MT_Transform& cameratrans, - RAS_IRasterizer* rasty); - - -#ifdef WITH_CXX_GUARDEDALLOC - MEM_CXX_CLASS_ALLOC_FUNCS("GE:RAS_BucketManager") -#endif -}; - -#endif /* __RAS_BUCKETMANAGER_H__ */ |