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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_Deformer.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_Deformer.h28
1 files changed, 26 insertions, 2 deletions
diff --git a/source/gameengine/Rasterizer/RAS_Deformer.h b/source/gameengine/Rasterizer/RAS_Deformer.h
index 3332ac4c0a7..fe9b1540af8 100644
--- a/source/gameengine/Rasterizer/RAS_Deformer.h
+++ b/source/gameengine/Rasterizer/RAS_Deformer.h
@@ -34,23 +34,47 @@
#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
#endif //WIN32
+#include <stdlib.h>
#include "GEN_Map.h"
+struct DerivedMesh;
+
class RAS_Deformer
{
public:
- RAS_Deformer(){};
+ RAS_Deformer() : m_pMesh(NULL), m_bDynamic(false) {};
virtual ~RAS_Deformer(){};
virtual void Relink(GEN_Map<class GEN_HashedPtr, void*>*map)=0;
virtual bool Apply(class RAS_IPolyMaterial *polymat)=0;
virtual bool Update(void)=0;
- virtual RAS_Deformer *GetReplica(class KX_GameObject* replica)=0;
+ virtual bool UpdateBuckets(void)=0;
+ virtual RAS_Deformer *GetReplica()=0;
+ virtual void ProcessReplica()=0;
virtual bool SkipVertexTransform()
{
return false;
}
+ virtual bool ShareVertexArray()
+ {
+ return true;
+ }
+ virtual bool UseVertexArray()
+ {
+ return true;
+ }
+ // true when deformer produces varying vertex (shape or armature)
+ bool IsDynamic()
+ {
+ return m_bDynamic;
+ }
+ virtual struct DerivedMesh* GetFinalMesh()
+ {
+ return NULL;
+ }
+
protected:
class RAS_MeshObject *m_pMesh;
+ bool m_bDynamic;
};
#endif