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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_ICanvas.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_ICanvas.h25
1 files changed, 21 insertions, 4 deletions
diff --git a/source/gameengine/Rasterizer/RAS_ICanvas.h b/source/gameengine/Rasterizer/RAS_ICanvas.h
index 471c2c97fa1..91cc13c8f85 100644
--- a/source/gameengine/Rasterizer/RAS_ICanvas.h
+++ b/source/gameengine/Rasterizer/RAS_ICanvas.h
@@ -37,6 +37,9 @@
#endif
class RAS_Rect;
+struct TaskScheduler;
+struct TaskPool;
+struct ImageFormatData;
/**
* 2D rendering device context. The connection from 3d rendercontext to 2d surface.
@@ -56,10 +59,8 @@ public:
MOUSE_NORMAL
};
- virtual
- ~RAS_ICanvas(
- ) {
- }
+ RAS_ICanvas();
+ virtual ~RAS_ICanvas();
virtual
void
@@ -260,7 +261,23 @@ public:
protected:
RAS_MouseState m_mousestate;
+ int m_frame; /// frame number for screenshots.
+ TaskScheduler *m_taskscheduler;
+ TaskPool *m_taskpool;
+ /**
+ * Saves screenshot data to a file. The actual compression and disk I/O is performed in
+ * a separate thread.
+ *
+ * @param filename name of the file, can contain "###" for sequential numbering. A copy of the string
+ * is made, so the pointer can be freed by the caller.
+ * @param dumpsx width in pixels.
+ * @param dumpsy height in pixels.
+ * @param dumprect pixel data; ownership is passed to this function, which also frees the data.
+ * @param im_format image format for the file; ownership is passed to this function, which also frees the data.
+ */
+ void save_screenshot(const char *filename, int dumpsx, int dumpsy, unsigned int *dumprect,
+ ImageFormatData * im_format);
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GE:RAS_ICanvas")