diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_ILightObject.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_ILightObject.h | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/source/gameengine/Rasterizer/RAS_ILightObject.h b/source/gameengine/Rasterizer/RAS_ILightObject.h deleted file mode 100644 index 2ff4ec7da01..00000000000 --- a/source/gameengine/Rasterizer/RAS_ILightObject.h +++ /dev/null @@ -1,95 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): Mitchell Stokes - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file RAS_ILightObject.h - * \ingroup bgerast - */ - -#ifndef __RAS_LIGHTOBJECT_H__ -#define __RAS_LIGHTOBJECT_H__ - -class RAS_ICanvas; - -class KX_Camera; -class KX_Scene; - -class MT_Transform; -class MT_Matrix4x4; - -struct Image; - -class RAS_ILightObject -{ -public: - enum LightType { - LIGHT_SPOT, - LIGHT_SUN, - LIGHT_NORMAL - }; - bool m_modified; - int m_layer; - void *m_scene; - void *m_light; - - float m_energy; - float m_distance; - float m_shadowclipstart; - float m_shadowfrustumsize; - float m_shadowclipend; - float m_shadowbias; - float m_shadowbleedbias; - short m_shadowmaptype; - float m_shadowcolor[3]; - - float m_color[3]; - - float m_att1; - float m_att2; - float m_coeff_const, m_coeff_lin, m_coeff_quad; - float m_spotsize; - float m_spotblend; - - LightType m_type; - - bool m_nodiffuse; - bool m_nospecular; - bool m_glsl; - - virtual ~RAS_ILightObject() {} - virtual RAS_ILightObject* Clone() = 0; - - virtual bool HasShadowBuffer() = 0; - virtual int GetShadowBindCode() = 0; - virtual MT_Matrix4x4 GetShadowMatrix() = 0; - virtual int GetShadowLayer() = 0; - virtual void BindShadowBuffer(RAS_ICanvas *canvas, KX_Camera *cam, MT_Transform& camtrans) = 0; - virtual void UnbindShadowBuffer() = 0; - virtual Image *GetTextureImage(short texslot) = 0; - virtual void Update() = 0; -}; - -#endif /* __RAS_LIGHTOBJECT_H__ */ |