diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp | 49 |
1 files changed, 7 insertions, 42 deletions
diff --git a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp index b5b47598b1b..babecdd585a 100644 --- a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp +++ b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp @@ -57,7 +57,8 @@ RAS_IPolyMaterial::RAS_IPolyMaterial(const STR_String& texname, m_transparant(transparant), m_zsort(zsort), m_lightlayer(lightlayer), - m_bIsTriangle(bIsTriangle) + m_bIsTriangle(bIsTriangle), + m_polymatid(m_newpolymatid++) { m_shininess = 35.0; m_specular = MT_Vector3(0.5,0.5,0.5); @@ -84,48 +85,10 @@ bool RAS_IPolyMaterial::Equals(const RAS_IPolyMaterial& lhs) const bool RAS_IPolyMaterial::Less(const RAS_IPolyMaterial& rhs) const { - /** - * @warning STL requires lhs.Less(rhs) == rhs.Less(lhs) implies lhs.Equals(rhs). - * This function *must* return different values for lhs.Less(rhs) and rhs.Less(lhs) if - * !lhs.Equals(rhs) !! - */ - if (m_materialname.hash() < rhs.m_materialname.hash()) - return true; - - if (m_materialname.hash() > rhs.m_materialname.hash() || - m_texturename.hash() > rhs.m_texturename.hash()) + if (Equals(rhs)) return false; - - if (m_texturename.hash() < rhs.m_texturename.hash() || - m_lightlayer < rhs.m_lightlayer) - return true; - - if (m_lightlayer > rhs.m_lightlayer || - m_bIsTriangle > rhs.m_bIsTriangle) - return false; - - if (m_bIsTriangle < rhs.m_bIsTriangle || - m_drawingmode < rhs.m_drawingmode) - return true; - - if (m_drawingmode > rhs.m_drawingmode || - m_transparant > !rhs.m_transparant) - return false; - - if (m_transparant < rhs.m_transparant || - m_tileyrep < rhs.m_tileyrep) - return true; - - if (m_tileyrep > rhs.m_tileyrep || - m_tilexrep > rhs.m_tilexrep) - return false; - - if (m_tilexrep < rhs.m_tilexrep || - m_tile < rhs.m_tile) - return true; - - return !(m_tile > rhs.m_tile || - m_zsort > rhs.m_zsort); + + return m_polymatid < rhs.m_polymatid; } int RAS_IPolyMaterial::GetLightLayer() const @@ -167,3 +130,5 @@ const STR_String& RAS_IPolyMaterial::GetTextureName() const { return m_texturename; } + +unsigned int RAS_IPolyMaterial::m_newpolymatid = 0; |