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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp')
-rw-r--r--source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp292
1 files changed, 0 insertions, 292 deletions
diff --git a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
deleted file mode 100644
index 1d22d2debf9..00000000000
--- a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
+++ /dev/null
@@ -1,292 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
- * \ingroup bgerast
- */
-
-
-#include "RAS_IPolygonMaterial.h"
-#include "RAS_IRasterizer.h"
-
-#include "DNA_material_types.h"
-
-void RAS_IPolyMaterial::Initialize(
- const STR_String& texname,
- const STR_String& matname,
- int materialindex,
- int tile,
- int tilexrep,
- int tileyrep,
- int alphablend,
- bool alpha,
- bool zsort,
- bool light,
- bool image,
- struct GameSettings* game)
-{
- m_texturename = texname;
- m_materialname = matname;
- m_materialindex = materialindex;
- m_tile = tile;
- m_tilexrep = tilexrep;
- m_tileyrep = tileyrep;
- m_alphablend = alphablend;
- m_alpha = alpha;
- m_zsort = zsort;
- m_light = light;
- m_polymatid = m_newpolymatid++;
- m_flag = 0;
- m_multimode = 0;
- m_shininess = 35.0f;
- m_specular.setValue(0.5f,0.5f,0.5f);
- m_specularity = 1.0f;
- m_diffuse.setValue(0.5f,0.5f,0.5f);
- m_drawingmode = ConvertFaceMode(game, image);
-}
-
-RAS_IPolyMaterial::RAS_IPolyMaterial()
- : m_texturename("__Dummy_Texture_Name__"),
- m_materialname("__Dummy_Material_Name__"),
- m_tile(0),
- m_tilexrep(0),
- m_tileyrep(0),
- m_drawingmode (0),
- m_alphablend(0),
- m_alpha(false),
- m_zsort(false),
- m_light(false),
- m_materialindex(0),
- m_polymatid(0),
- m_flag(0),
- m_multimode(0)
-{
- m_shininess = 35.0f;
- m_specular = MT_Vector3(0.5f,0.5f,0.5f);
- m_specularity = 1.0f;
- m_diffuse = MT_Vector3(0.5f,0.5f,0.5f);
-}
-
-RAS_IPolyMaterial::RAS_IPolyMaterial(const STR_String& texname,
- const STR_String& matname,
- int materialindex,
- int tile,
- int tilexrep,
- int tileyrep,
- int alphablend,
- bool alpha,
- bool zsort)
- : m_texturename(texname),
- m_materialname(matname),
- m_tile(tile),
- m_tilexrep(tilexrep),
- m_tileyrep(tileyrep),
- m_alphablend(alphablend),
- m_alpha(alpha),
- m_zsort(zsort),
- m_materialindex(materialindex),
- m_polymatid(m_newpolymatid++),
- m_flag(0),
- m_multimode(0)
-{
- m_shininess = 35.0f;
- m_specular = MT_Vector3(0.5f,0.5f,0.5f);
- m_specularity = 1.0f;
- m_diffuse = MT_Vector3(0.5f,0.5f,0.5f);
-}
-
-
-bool RAS_IPolyMaterial::Equals(const RAS_IPolyMaterial& lhs) const
-{
- if (m_flag &RAS_BLENDERMAT)
- {
- bool test = (
- this->m_multimode == lhs.m_multimode &&
- this->m_flag == lhs.m_flag &&
- this->m_drawingmode == lhs.m_drawingmode &&
- this->m_alphablend == lhs.m_alphablend &&
- this->m_texturename.hash() == lhs.m_texturename.hash() &&
- this->m_materialname.hash() == lhs.m_materialname.hash()
- );
-
- return test;
- }
- else
- {
- return (
- this->m_tile == lhs.m_tile &&
- this->m_tilexrep == lhs.m_tilexrep &&
- this->m_tileyrep == lhs.m_tileyrep &&
- this->m_alphablend == lhs.m_alphablend &&
- this->m_alpha == lhs.m_alpha &&
- this->m_zsort == lhs.m_zsort &&
- this->m_light == lhs.m_light &&
- this->m_drawingmode == lhs.m_drawingmode &&
- this->m_texturename.hash() == lhs.m_texturename.hash() &&
- this->m_materialname.hash() == lhs.m_materialname.hash()
- );
- }
-}
-
-int RAS_IPolyMaterial::ConvertFaceMode(struct GameSettings *game, bool image) const
-{
- if (!game) return (image?GEMAT_TEX:0);
-
- int modefinal = 0;
-
- int orimode = game->face_orientation;
- int alpha_blend = game->alpha_blend;
- int flags = game->flag & (GEMAT_TEXT | GEMAT_BACKCULL);
-
- modefinal = orimode | alpha_blend | flags;
- modefinal |= (image ? GEMAT_TEX : 0);
-
- return modefinal;
-}
-
-void RAS_IPolyMaterial::GetMaterialRGBAColor(unsigned char *rgba) const
-{
- *rgba++ = 0xFF;
- *rgba++ = 0xFF;
- *rgba++ = 0xFF;
- *rgba++ = 0xFF;
-}
-
-bool RAS_IPolyMaterial::Less(const RAS_IPolyMaterial& rhs) const
-{
- if (Equals(rhs))
- return false;
-
- return m_polymatid < rhs.m_polymatid;
-}
-
-bool RAS_IPolyMaterial::IsAlpha() const
-{
- return m_alpha || m_zsort;
-}
-
-bool RAS_IPolyMaterial::IsZSort() const
-{
- return m_zsort;
-}
-
-unsigned int RAS_IPolyMaterial::hash() const
-{
- return m_texturename.hash();
-}
-
-int RAS_IPolyMaterial::GetDrawingMode() const
-{
- return m_drawingmode;
-}
-
-const STR_String& RAS_IPolyMaterial::GetMaterialName() const
-{
- return m_materialname;
-}
-
-dword RAS_IPolyMaterial::GetMaterialNameHash() const
-{
- return m_materialname.hash();
-}
-
-const STR_String& RAS_IPolyMaterial::GetTextureName() const
-{
- return m_texturename;
-}
-
-int RAS_IPolyMaterial::GetMaterialIndex() const
-{
- return m_materialindex;
-}
-
-Material *RAS_IPolyMaterial::GetBlenderMaterial() const
-{
- return NULL;
-}
-
-Image *RAS_IPolyMaterial::GetBlenderImage() const
-{
- return NULL;
-}
-
-unsigned int *RAS_IPolyMaterial::GetMCol() const
-{
- return NULL;
-}
-
-Scene* RAS_IPolyMaterial::GetBlenderScene() const
-{
- return NULL;
-}
-
-void RAS_IPolyMaterial::ReleaseMaterial()
-{
-}
-
-unsigned int RAS_IPolyMaterial::GetFlag() const
-{
- return m_flag;
-}
-
-bool RAS_IPolyMaterial::UsesLighting(RAS_IRasterizer *rasty) const
-{
- bool dolights = false;
-
- if (m_flag & RAS_BLENDERMAT) {
- dolights = (m_flag & RAS_MULTILIGHT) != 0;
- }
- else if (rasty->GetDrawingMode() < RAS_IRasterizer::KX_SOLID) {
- /* pass */
- }
- else if (rasty->GetDrawingMode() == RAS_IRasterizer::KX_SHADOW) {
- /* pass */
- }
- else {
- dolights = m_light;
- }
-
- return dolights;
-}
-
-bool RAS_IPolyMaterial::CastsShadows() const
-{
- return (m_flag & RAS_CASTSHADOW) != 0;
-}
-
-bool RAS_IPolyMaterial::OnlyShadow() const
-{
- return (m_flag & RAS_ONLYSHADOW) != 0;
-}
-
-bool RAS_IPolyMaterial::UsesObjectColor() const
-{
- return !(m_flag & RAS_BLENDERGLSL);
-}
-
-unsigned int RAS_IPolyMaterial::m_newpolymatid = 0;
-