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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_IRasterizer.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_IRasterizer.h38
1 files changed, 19 insertions, 19 deletions
diff --git a/source/gameengine/Rasterizer/RAS_IRasterizer.h b/source/gameengine/Rasterizer/RAS_IRasterizer.h
index c749868cf79..34ddafbf2cc 100644
--- a/source/gameengine/Rasterizer/RAS_IRasterizer.h
+++ b/source/gameengine/Rasterizer/RAS_IRasterizer.h
@@ -202,7 +202,7 @@ public:
virtual void SetStereoMode(const StereoMode stereomode)=0;
/**
* Stereo can be used to query if the rasterizer is in stereo mode.
- * @return true if stereo mode is enabled.
+ * \return true if stereo mode is enabled.
*/
virtual bool Stereo()=0;
virtual StereoMode GetStereoMode()=0;
@@ -236,7 +236,7 @@ public:
/**
* IndexPrimitives_3DText will render text into the polygons.
- * The text to be rendered is from @param rendertools client object's text property.
+ * The text to be rendered is from \param rendertools client object's text property.
*/
virtual void IndexPrimitives_3DText(class RAS_MeshSlot& ms,
class RAS_IPolyMaterial* polymat,
@@ -247,7 +247,7 @@ public:
/**
* Set the projection matrix for the rasterizer. This projects
* from camera coordinates to window coordinates.
- * @param mat The projection matrix.
+ * \param mat The projection matrix.
*/
virtual void SetProjectionMatrix(const MT_Matrix4x4 & mat)=0;
/**
@@ -292,11 +292,11 @@ public:
float alpha)=0;
/**
- * @param drawingmode = KX_BOUNDINGBOX, KX_WIREFRAME, KX_SOLID, KX_SHADED or KX_TEXTURED.
+ * \param drawingmode = KX_BOUNDINGBOX, KX_WIREFRAME, KX_SOLID, KX_SHADED or KX_TEXTURED.
*/
virtual void SetDrawingMode(int drawingmode)=0;
/**
- * @return the current drawing mode: KX_BOUNDINGBOX, KX_WIREFRAME, KX_SOLID, KX_SHADED or KX_TEXTURED.
+ * \return the current drawing mode: KX_BOUNDINGBOX, KX_WIREFRAME, KX_SOLID, KX_SHADED or KX_TEXTURED.
*/
virtual int GetDrawingMode()=0;
/**
@@ -312,13 +312,13 @@ public:
virtual double GetTime()=0;
/**
* Generates a projection matrix from the specified frustum.
- * @param left the left clipping plane
- * @param right the right clipping plane
- * @param bottom the bottom clipping plane
- * @param top the top clipping plane
- * @param frustnear the near clipping plane
- * @param frustfar the far clipping plane
- * @return a 4x4 matrix representing the projection transform.
+ * \param left the left clipping plane
+ * \param right the right clipping plane
+ * \param bottom the bottom clipping plane
+ * \param top the top clipping plane
+ * \param frustnear the near clipping plane
+ * \param frustfar the far clipping plane
+ * \return a 4x4 matrix representing the projection transform.
*/
virtual MT_Matrix4x4 GetFrustumMatrix(
float left,
@@ -333,13 +333,13 @@ public:
/**
* Generates a orthographic projection matrix from the specified frustum.
- * @param left the left clipping plane
- * @param right the right clipping plane
- * @param bottom the bottom clipping plane
- * @param top the top clipping plane
- * @param frustnear the near clipping plane
- * @param frustfar the far clipping plane
- * @return a 4x4 matrix representing the projection transform.
+ * \param left the left clipping plane
+ * \param right the right clipping plane
+ * \param bottom the bottom clipping plane
+ * \param top the top clipping plane
+ * \param frustnear the near clipping plane
+ * \param frustfar the far clipping plane
+ * \return a 4x4 matrix representing the projection transform.
*/
virtual MT_Matrix4x4 GetOrthoMatrix(
float left,