diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_IRasterizer.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_IRasterizer.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Rasterizer/RAS_IRasterizer.h b/source/gameengine/Rasterizer/RAS_IRasterizer.h index 789b5eea21e..8ecc9e7ad05 100644 --- a/source/gameengine/Rasterizer/RAS_IRasterizer.h +++ b/source/gameengine/Rasterizer/RAS_IRasterizer.h @@ -207,7 +207,7 @@ public: * 2 quads * @param polymat (reserved) * @param useObjectColor will render the object using @param rgbacolor instead of - * vertex colours. + * vertex colors. */ virtual void IndexPrimitives( const vecVertexArray& vertexarrays, const vecIndexArrays & indexarrays, @@ -351,7 +351,7 @@ public: bool perspective = true )=0; /** - * Sets the specular colour component of the lighting equation. + * Sets the specular color component of the lighting equation. */ virtual void SetSpecularity(float specX, float specY, @@ -363,14 +363,14 @@ public: */ virtual void SetShinyness(float shiny)=0; /** - * Sets the diffuse colour component of the lighting equation. + * Sets the diffuse color component of the lighting equation. */ virtual void SetDiffuse(float difX, float difY, float difZ, float diffuse)=0; /** - * Sets the emissive colour component of the lighting equation. + * Sets the emissive color component of the lighting equation. */ virtual void SetEmissive(float eX, float eY, |