diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_IRasterizer.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_IRasterizer.h | 27 |
1 files changed, 24 insertions, 3 deletions
diff --git a/source/gameengine/Rasterizer/RAS_IRasterizer.h b/source/gameengine/Rasterizer/RAS_IRasterizer.h index cfeda06e670..dc8c3c1ebf8 100644 --- a/source/gameengine/Rasterizer/RAS_IRasterizer.h +++ b/source/gameengine/Rasterizer/RAS_IRasterizer.h @@ -250,9 +250,9 @@ public: * Sets the modelview matrix. */ virtual void SetViewMatrix(const MT_Matrix4x4 & mat, - const MT_Vector3& campos, - const MT_Point3 &camLoc, - const MT_Quaternion &camOrientQuat)=0; + const MT_Matrix3x3 & ori, + const MT_Point3 & pos, + bool perspective)=0; /** */ virtual const MT_Point3& GetCameraPosition()=0; @@ -280,6 +280,7 @@ public: /** */ virtual void DisableFog()=0; + virtual bool IsFogEnabled()=0; virtual void SetBackColor(float red, float green, @@ -325,6 +326,26 @@ public: float focallength = 0.0f, bool perspective = true )=0; + + /** + * Generates a orthographic projection matrix from the specified frustum. + * @param left the left clipping plane + * @param right the right clipping plane + * @param bottom the bottom clipping plane + * @param top the top clipping plane + * @param frustnear the near clipping plane + * @param frustfar the far clipping plane + * @return a 4x4 matrix representing the projection transform. + */ + virtual MT_Matrix4x4 GetOrthoMatrix( + float left, + float right, + float bottom, + float top, + float frustnear, + float frustfar + )=0; + /** * Sets the specular color component of the lighting equation. */ |