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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_IRasterizer.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_IRasterizer.h12
1 files changed, 10 insertions, 2 deletions
diff --git a/source/gameengine/Rasterizer/RAS_IRasterizer.h b/source/gameengine/Rasterizer/RAS_IRasterizer.h
index 815c095e583..21e47e12050 100644
--- a/source/gameengine/Rasterizer/RAS_IRasterizer.h
+++ b/source/gameengine/Rasterizer/RAS_IRasterizer.h
@@ -299,13 +299,21 @@ public:
float frustfar,
bool perspective = true
)=0;
-
+ /**
+ * Sets the specular colour component of the lighting equation.
+ */
virtual void SetSpecularity(float specX,
float specY,
float specZ,
float specval)=0;
-
+
+ /**
+ * Sets the specular exponent component of the lighting equation.
+ */
virtual void SetShinyness(float shiny)=0;
+ /**
+ * Sets the diffuse colour component of the lighting equation.
+ */
virtual void SetDiffuse(float difX,
float difY,
float difZ,