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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_IRenderTools.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_IRenderTools.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/source/gameengine/Rasterizer/RAS_IRenderTools.h b/source/gameengine/Rasterizer/RAS_IRenderTools.h
index c02bc5e7a44..ca6f20b71ad 100644
--- a/source/gameengine/Rasterizer/RAS_IRenderTools.h
+++ b/source/gameengine/Rasterizer/RAS_IRenderTools.h
@@ -72,18 +72,18 @@ public:
{
};
- virtual
+ virtual
~RAS_IRenderTools(
) {};
virtual
- void
+ void
BeginFrame(
RAS_IRasterizer* rasty
)=0;
virtual
- void
+ void
EndFrame(
RAS_IRasterizer* rasty
)=0;
@@ -94,7 +94,7 @@ public:
// so must be renamed to 'applyTransform' or something
virtual
- void
+ void
applyTransform(
class RAS_IRasterizer* rasty,
double* oglmatrix,
@@ -112,7 +112,7 @@ public:
* \param aspect A scaling factor to compensate for the size.
*/
virtual
- void
+ void
RenderText3D(int fontid,
const char* text,
int size,
@@ -133,7 +133,7 @@ public:
* \param height Height of the canvas to draw to.
*/
virtual
- void
+ void
RenderText2D(
RAS_TEXT_RENDER_MODE mode,
const char* text,
@@ -145,7 +145,7 @@ public:
// 3d text, mapped on polygon
virtual
- void
+ void
RenderText(
int mode,
RAS_IPolyMaterial* polymat,
@@ -156,8 +156,8 @@ public:
int glattrib
)=0;
- virtual
- void
+ virtual
+ void
ProcessLighting(
RAS_IRasterizer *rasty,
bool uselights,
@@ -165,35 +165,35 @@ public:
)=0;
virtual
- void
+ void
SetClientObject(
RAS_IRasterizer* rasty,
void* obj
);
- void
+ void
SetAuxilaryClientInfo(
void* inf
);
virtual
- void
+ void
PushMatrix(
)=0;
virtual
- void
+ void
PopMatrix(
)=0;
virtual
- void
+ void
AddLight(
struct RAS_LightObject* lightobject
);
virtual
- void
+ void
RemoveLight(
struct RAS_LightObject* lightobject
);