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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_MaterialBucket.cpp')
-rw-r--r--source/gameengine/Rasterizer/RAS_MaterialBucket.cpp14
1 files changed, 1 insertions, 13 deletions
diff --git a/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp b/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
index fe4f56568bf..705b3ea47d7 100644
--- a/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
+++ b/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
@@ -174,19 +174,7 @@ bool RAS_MaterialBucket::ActivateMaterial(const MT_Transform& cameratrans, RAS_I
if (!rasty->SetMaterial(*m_material))
return false;
- bool dolights = false;
- const unsigned int flag = m_material->GetFlag();
-
- if( flag & RAS_BLENDERMAT)
- dolights = (flag &RAS_MULTILIGHT)!=0;
- else if(rasty->GetDrawingMode() < RAS_IRasterizer::KX_SOLID)
- dolights = false;
- else if(rasty->GetDrawingMode() == RAS_IRasterizer::KX_SHADOW)
- dolights = false;
- else
- dolights = (m_material->GetDrawingMode()&16)!=0;
-
- if (dolights)
+ if (m_material->UsesLighting(rasty))
rendertools->ProcessLighting(RAS_IRenderTools::RAS_LIGHT_OBJECT_LAYER/*m_material->GetLightLayer()*/);
else
rendertools->ProcessLighting(-1);