diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_MaterialBucket.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_MaterialBucket.h | 235 |
1 files changed, 141 insertions, 94 deletions
diff --git a/source/gameengine/Rasterizer/RAS_MaterialBucket.h b/source/gameengine/Rasterizer/RAS_MaterialBucket.h index 78424689b35..475f01d549a 100644 --- a/source/gameengine/Rasterizer/RAS_MaterialBucket.h +++ b/source/gameengine/Rasterizer/RAS_MaterialBucket.h @@ -35,132 +35,179 @@ #include "MT_Transform.h" #include "RAS_IPolygonMaterial.h" -#include "RAS_Deformer.h" // __NLA +#include "RAS_IRasterizer.h" +#include "RAS_Deformer.h" + #include <vector> -#include <map> #include <set> +#include <list> using namespace std; -typedef vector<unsigned short> KX_IndexArray; -typedef vector<RAS_TexVert> KX_VertexArray; -typedef vector< KX_VertexArray* > vecVertexArray; -typedef vector< KX_IndexArray* > vecIndexArrays; +/* Display List Slot */ -/** - * KX_VertexIndex - */ -struct KX_VertexIndex { +class KX_ListSlot +{ +protected: + int m_refcount; public: - KX_VertexIndex(int size); - void SetIndex(short loc,unsigned int index); - - // The vertex array - short m_vtxarray; - // An index into the vertex array for up to 4 verticies - unsigned short m_indexarray[4]; - short m_size; + KX_ListSlot(){ m_refcount=1; } + virtual ~KX_ListSlot() {} + virtual int Release() { + if (--m_refcount > 0) + return m_refcount; + delete this; + return 0; + } + virtual KX_ListSlot* AddRef() { + m_refcount++; + return this; + } + virtual void SetModified(bool mod)=0; }; -/** - * KX_ListSlot. - */ -class KX_ListSlot +class RAS_DisplayArray; +class RAS_MeshSlot; +class RAS_MeshMaterial; +class RAS_MaterialBucket; + +/* An array with data used for OpenGL drawing */ + +class RAS_DisplayArray { public: - KX_ListSlot(){} - virtual ~KX_ListSlot(){} + vector<RAS_TexVert> m_vertex; + vector<unsigned short> m_index; + enum { LINE = 2, TRIANGLE = 3, QUAD = 4 } m_type; + //RAS_MeshSlot *m_origSlot; + int m_users; - virtual void SetModified(bool mod)=0; + enum { BUCKET_MAX_INDEX = 65535 }; + enum { BUCKET_MAX_VERTEX = 65535 }; }; -/** - * KX_MeshSlot. - */ -class KX_MeshSlot +/* Entry of a RAS_MeshObject into RAS_MaterialBucket */ + +class RAS_MeshSlot { +private: + // indices into display arrays + int m_startarray; + int m_endarray; + int m_startindex; + int m_endindex; + int m_startvertex; + int m_endvertex; + vector<RAS_DisplayArray*> m_displayArrays; + + // for construction only + RAS_DisplayArray* m_currentArray; + public: - void* m_clientObj; - RAS_Deformer* m_pDeformer; // __NLA - double* m_OpenGLMatrix; - class RAS_MeshObject* m_mesh; - mutable bool m_bVisible; // for visibility - mutable bool m_bObjectColor; - mutable MT_Vector4 m_RGBAcolor; - mutable KX_ListSlot* m_DisplayList; // for lists - KX_MeshSlot() : - m_pDeformer(NULL), - m_bVisible(true), - m_DisplayList(0) - { - } - ~KX_MeshSlot(){} - bool Less(const KX_MeshSlot& lhs) const; + // for rendering + RAS_MaterialBucket* m_bucket; + RAS_MeshObject* m_mesh; + void* m_clientObj; + RAS_Deformer* m_pDeformer; + double* m_OpenGLMatrix; + // visibility + bool m_bVisible; + bool m_bCulled; + // object color + bool m_bObjectColor; + MT_Vector4 m_RGBAcolor; + // display lists + KX_ListSlot* m_DisplayList; + bool m_bDisplayList; + // joined mesh slots + RAS_MeshSlot* m_joinSlot; + MT_Matrix4x4 m_joinInvTransform; + list<RAS_MeshSlot*> m_joinedSlots; + + RAS_MeshSlot(); + RAS_MeshSlot(const RAS_MeshSlot& slot); + virtual ~RAS_MeshSlot(); + + void init(RAS_MaterialBucket *bucket, int numverts); + + struct iterator { + RAS_DisplayArray *array; + RAS_TexVert *vertex; + unsigned short *index; + size_t startvertex; + size_t endvertex; + size_t totindex; + size_t arraynum; + }; + + void begin(iterator& it); + void next(iterator& it); + bool end(iterator& it); + + /* used during construction */ + void SetDisplayArray(int numverts); + RAS_DisplayArray *CurrentDisplayArray(); + + void AddPolygon(int numverts); + int AddVertex(const RAS_TexVert& tv); + void AddPolygonVertex(int offset); + + /* optimization */ + bool Split(bool force=false); + bool Join(RAS_MeshSlot *target, MT_Scalar distance); + bool Equals(RAS_MeshSlot *target); + bool IsCulled(); }; +/* Used by RAS_MeshObject, to point to it's slots in a bucket */ -inline bool operator <( const KX_MeshSlot& rhs,const KX_MeshSlot& lhs) +class RAS_MeshMaterial { - return ( rhs.Less(lhs)); -} +public: + RAS_MeshSlot *m_baseslot; + class RAS_MaterialBucket *m_bucket; + + GEN_Map<GEN_HashedPtr,RAS_MeshSlot*> m_slots; +}; + +/* Contains a list of display arrays with the same material, + * and a mesh slot for each mesh that uses display arrays in + * this bucket */ -/** - * Contains a list of meshs with the same material properties. - */ class RAS_MaterialBucket { public: - typedef std::set<KX_MeshSlot> T_MeshSlotList; - RAS_MaterialBucket(RAS_IPolyMaterial* mat); - virtual ~RAS_MaterialBucket() {} - - void Render(const MT_Transform& cameratrans, - class RAS_IRasterizer* rasty, - class RAS_IRenderTools* rendertools); - - void SchedulePolygons(int drawingmode); - void ClearScheduledPolygons(); + virtual ~RAS_MaterialBucket(); + /* Bucket Sorting */ + struct less; + typedef set<RAS_MaterialBucket*, less> Set; + + /* Material Properties */ RAS_IPolyMaterial* GetPolyMaterial() const; - bool IsTransparant() const; + bool IsAlpha() const; + bool IsZSort() const; - static void StartFrame(); - static void EndFrame(); - - void SetMeshSlot(KX_MeshSlot& ms); - void RemoveMeshSlot(KX_MeshSlot& ms); - void MarkVisibleMeshSlot(KX_MeshSlot& ms, - bool visible, - bool color, - const MT_Vector4& rgbavec); - - void RenderMeshSlot(const MT_Transform& cameratrans, RAS_IRasterizer* rasty, - RAS_IRenderTools* rendertools, const KX_MeshSlot &ms, int drawmode); + /* Rendering */ bool ActivateMaterial(const MT_Transform& cameratrans, RAS_IRasterizer* rasty, - RAS_IRenderTools *rendertools, int &drawmode); - - unsigned int NumMeshSlots(); - T_MeshSlotList::iterator msBegin(); - T_MeshSlotList::iterator msEnd(); - - struct less - { - bool operator()(const RAS_MaterialBucket* x, const RAS_MaterialBucket* y) const - { - return *x->GetPolyMaterial() < *y->GetPolyMaterial(); - } - }; + RAS_IRenderTools *rendertools); + void RenderMeshSlot(const MT_Transform& cameratrans, RAS_IRasterizer* rasty, + RAS_IRenderTools* rendertools, RAS_MeshSlot &ms); - typedef set<RAS_MaterialBucket*, less> Set; + /* Mesh Slot Access */ + list<RAS_MeshSlot>::iterator msBegin(); + list<RAS_MeshSlot>::iterator msEnd(); + + class RAS_MeshSlot* AddMesh(int numverts); + class RAS_MeshSlot* CopyMesh(class RAS_MeshSlot *ms); + void RemoveMesh(class RAS_MeshSlot* ms); + void Optimize(MT_Scalar distance); + private: - - T_MeshSlotList m_meshSlots; - bool m_bScheduled; - bool m_bModified; + list<RAS_MeshSlot> m_meshSlots; RAS_IPolyMaterial* m_material; - double* m_pOGLMatrix; }; -#endif //__KX_BUCKET +#endif //__RAS_MATERIAL_BUCKET |