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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_MeshObject.cpp')
-rw-r--r--source/gameengine/Rasterizer/RAS_MeshObject.cpp57
1 files changed, 0 insertions, 57 deletions
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.cpp b/source/gameengine/Rasterizer/RAS_MeshObject.cpp
index 2af71c5efa9..92f134c1702 100644
--- a/source/gameengine/Rasterizer/RAS_MeshObject.cpp
+++ b/source/gameengine/Rasterizer/RAS_MeshObject.cpp
@@ -125,17 +125,6 @@ RAS_MeshObject::~RAS_MeshObject()
{
vector<RAS_Polygon*>::iterator it;
- if (m_mesh && m_mesh->key)
- {
- KeyBlock *kb;
- // remove the weight cache to avoid memory leak
- for (kb = (KeyBlock *)m_mesh->key->block.first; kb; kb = (KeyBlock *)kb->next) {
- if (kb->weights)
- MEM_freeN(kb->weights);
- kb->weights= NULL;
- }
- }
-
for (it=m_Polygons.begin(); it!=m_Polygons.end(); it++)
delete (*it);
@@ -571,49 +560,3 @@ static int get_def_index(Object* ob, const char* vgroup)
return -1;
}
-
-void RAS_MeshObject::CheckWeightCache(Object* obj)
-{
- KeyBlock *kb;
- int kbindex, defindex;
- MDeformVert *dv= NULL;
- int totvert, i;
- float *weights;
-
- if (!m_mesh->key)
- return;
-
- for (kbindex = 0, kb = (KeyBlock *)m_mesh->key->block.first; kb; kb = kb->next, kbindex++)
- {
- // first check the cases where the weight must be cleared
- if (kb->vgroup[0] == 0 ||
- m_mesh->dvert == NULL ||
- (defindex = get_def_index(obj, kb->vgroup)) == -1) {
- if (kb->weights) {
- MEM_freeN(kb->weights);
- kb->weights = NULL;
- }
- m_cacheWeightIndex[kbindex] = -1;
- } else if (m_cacheWeightIndex[kbindex] != defindex) {
- // a weight array is required but the cache is not matching
- if (kb->weights) {
- MEM_freeN(kb->weights);
- kb->weights = NULL;
- }
-
- dv= m_mesh->dvert;
- totvert= m_mesh->totvert;
-
- weights= (float*)MEM_mallocN(totvert*sizeof(float), "weights");
-
- for (i=0; i < totvert; i++, dv++) {
- weights[i] = defvert_find_weight(dv, defindex);
- }
-
- kb->weights = weights;
- m_cacheWeightIndex[kbindex] = defindex;
- }
- }
-}
-
-