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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_MeshObject.cpp')
-rw-r--r--source/gameengine/Rasterizer/RAS_MeshObject.cpp86
1 files changed, 77 insertions, 9 deletions
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.cpp b/source/gameengine/Rasterizer/RAS_MeshObject.cpp
index 7ff43b53a65..c048479a46e 100644
--- a/source/gameengine/Rasterizer/RAS_MeshObject.cpp
+++ b/source/gameengine/Rasterizer/RAS_MeshObject.cpp
@@ -29,13 +29,15 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#include "RAS_MeshObject.h"
#include "RAS_IRasterizer.h"
#include "MT_MinMax.h"
+#include "MT_Point3.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
STR_String RAS_MeshObject::s_emptyname = "";
@@ -67,6 +69,7 @@ KX_ArrayOptimizer::~KX_ArrayOptimizer()
RAS_MeshObject::RAS_MeshObject(int lightlayer)
: m_bModified(true),
m_lightlayer(lightlayer),
+ m_zsort(false),
m_class(0)
{
}
@@ -550,9 +553,65 @@ void RAS_MeshObject::UpdateMaterialList()
}
}
+RAS_MeshObject::polygonSlot::polygonSlot(const MT_Vector3 &pnorm, const MT_Scalar &pval, RAS_MeshObject *mesh, RAS_Polygon* poly) :
+ m_poly(poly)
+{
+ const KX_VertexIndex &base = m_poly->GetIndexBase();
+ RAS_TexVert *vert = mesh->GetVertex(base.m_vtxarray, base.m_indexarray[0], poly->GetMaterial()->GetPolyMaterial());
+ m_z = MT_dot(pnorm, vert->getLocalXYZ()) + pval;
+
+ for( unsigned int i = 1; i < m_poly->VertexCount(); i++)
+ {
+ vert = mesh->GetVertex(base.m_vtxarray, base.m_indexarray[i], poly->GetMaterial()->GetPolyMaterial());
+ float z = MT_dot(pnorm, vert->getLocalXYZ()) + pval;
+ if (z > m_z)
+ m_z = z;
+ }
+}
+void RAS_MeshObject::SortPolygons(const MT_Transform &transform)
+{
+
+ const MT_Vector3 pnorm(transform.getBasis()[2]);
+ const MT_Scalar pval = transform.getOrigin()[2];
+
+ unsigned int numpolys = m_Polygons.size();
+ std::multiset<polygonSlot, backtofront> alphapolyset;
+ std::multiset<polygonSlot, fronttoback> solidpolyset;
+
+ for (unsigned int p = 0; p < numpolys; p++)
+ {
+ RAS_Polygon* poly = m_Polygons[p];
+ if (poly->IsVisible())
+ {
+ if (poly->GetMaterial()->GetPolyMaterial()->IsTransparant())
+ {
+ alphapolyset.insert(polygonSlot(pnorm, pval, this, poly));
+ } else {
+ solidpolyset.insert(polygonSlot(pnorm, pval, this, poly));
+ }
+ }
+ }
+
+ for (RAS_MaterialBucket::Set::iterator it = m_materials.begin();it!=m_materials.end();++it)
+ {
+ vector<KX_IndexArray*> *indexcache = &GetArrayOptimizer((*it)->GetPolyMaterial())->m_IndexArrayCache1;
+ for (vector<KX_IndexArray*>::iterator iit = indexcache->begin(); iit != indexcache->end(); ++iit)
+ (*iit)->clear();
+ }
+
+ //ClearArrayData();
+
+ std::multiset<polygonSlot, fronttoback>::iterator sit = solidpolyset.begin();
+ for (; sit != solidpolyset.end(); ++sit)
+ SchedulePoly((*sit).m_poly->GetVertexIndexBase(), (*sit).m_poly->VertexCount(), (*sit).m_poly->GetMaterial()->GetPolyMaterial());
+
+ std::multiset<polygonSlot, backtofront>::iterator ait = alphapolyset.begin();
+ for (; ait != alphapolyset.end(); ++ait)
+ SchedulePoly((*ait).m_poly->GetVertexIndexBase(), (*ait).m_poly->VertexCount(), (*ait).m_poly->GetMaterial()->GetPolyMaterial());
+}
-void RAS_MeshObject::SchedulePolygons(int drawingmode,RAS_IRasterizer* rasty)
+void RAS_MeshObject::SchedulePolygons(const MT_Transform &transform, int drawingmode,RAS_IRasterizer* rasty)
{
// int nummaterials = m_materials.size();
int i;
@@ -564,6 +623,8 @@ void RAS_MeshObject::SchedulePolygons(int drawingmode,RAS_IRasterizer* rasty)
RAS_MaterialBucket* bucket = *it;
bucket->SchedulePolygons(drawingmode);
+ if (bucket->GetPolyMaterial()->IsZSort())
+ m_zsort = true;
}
int numpolys = m_Polygons.size();
@@ -582,17 +643,24 @@ void RAS_MeshObject::SchedulePolygons(int drawingmode,RAS_IRasterizer* rasty)
}
else
{
- for (i=0;i<numpolys;i++)
+ if (!m_zsort)
{
- RAS_Polygon* poly = m_Polygons[i];
- if (poly->IsVisible())
+ for (i=0;i<numpolys;i++)
{
- SchedulePoly(poly->GetVertexIndexBase(),poly->VertexCount(),poly->GetMaterial()->GetPolyMaterial());
+ RAS_Polygon* poly = m_Polygons[i];
+ if (poly->IsVisible())
+ {
+ SchedulePoly(poly->GetVertexIndexBase(),poly->VertexCount(),poly->GetMaterial()->GetPolyMaterial());
+ }
}
}
}
m_bModified = false;
}
- // }
+
+ if (m_zsort)
+ {
+ SortPolygons(transform);
+ }
}