diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_MeshObject.cpp')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_MeshObject.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.cpp b/source/gameengine/Rasterizer/RAS_MeshObject.cpp index 7da0be3a506..25afefbcc5a 100644 --- a/source/gameengine/Rasterizer/RAS_MeshObject.cpp +++ b/source/gameengine/Rasterizer/RAS_MeshObject.cpp @@ -536,18 +536,18 @@ void RAS_MeshObject::SortPolygons(RAS_MeshSlot& ms, const MT_Transform &transfor const MT_Vector3 pnorm(transform.getBasis()[2]); // unneeded: const MT_Scalar pval = transform.getOrigin()[2]; - vector<polygonSlot> slots(totpoly); + vector<polygonSlot> poly_slots(totpoly); /* get indices and z into temporary array */ for (j=0; j<totpoly; j++) - slots[j].get(it.vertex, it.index, j*nvert, nvert, pnorm); + poly_slots[j].get(it.vertex, it.index, j*nvert, nvert, pnorm); /* sort (stable_sort might be better, if flickering happens?) */ - std::sort(slots.begin(), slots.end(), backtofront()); + std::sort(poly_slots.begin(), poly_slots.end(), backtofront()); /* get indices from temporary array again */ for (j=0; j<totpoly; j++) - slots[j].set(it.index, j*nvert, nvert); + poly_slots[j].set(it.index, j*nvert, nvert); } } |