diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h index 0d68bc09c70..a9c827fa9e1 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h +++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h @@ -38,18 +38,18 @@ uniform vec2 bgl_TextureCoordinateOffset[9]; void main(void) { - vec4 sample[9]; + vec4 sample[9]; - for (int i = 0; i < 9; i++) - { - sample[i] = texture2D(bgl_RenderedTexture, - gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]); - } + for (int i = 0; i < 9; i++) + { + sample[i] = texture2D(bgl_RenderedTexture, + gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]); + } - gl_FragColor = (sample[4] * 9.0) - - (sample[0] + sample[1] + sample[2] + - sample[3] + sample[5] + - sample[6] + sample[7] + sample[8]); + gl_FragColor = (sample[4] * 9.0) - + (sample[0] + sample[1] + sample[2] + + sample[3] + sample[5] + + sample[6] + sample[7] + sample[8]); } ); #endif |