diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h | 150 |
1 files changed, 0 insertions, 150 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h deleted file mode 100644 index a2f27ce3361..00000000000 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h +++ /dev/null @@ -1,150 +0,0 @@ -#ifndef __ARB_MULTITEXTURE_H__ -#define __ARB_MULTITEXTURE_H__ - -/* -*/ - -/* ---------------------------------------------------------------------------- - GL_ARB_multitexture ----------------------------------------------------------------------------- */ -#ifdef GL_ARB_multitexture - #define GL_TEXTURE0_ARB 0x84C0 - #define GL_TEXTURE1_ARB 0x84C1 - #define GL_TEXTURE2_ARB 0x84C2 - #define GL_TEXTURE3_ARB 0x84C3 - #define GL_TEXTURE4_ARB 0x84C4 - #define GL_TEXTURE5_ARB 0x84C5 - #define GL_TEXTURE6_ARB 0x84C6 - #define GL_TEXTURE7_ARB 0x84C7 - #define GL_TEXTURE8_ARB 0x84C8 - #define GL_TEXTURE9_ARB 0x84C9 - #define GL_TEXTURE10_ARB 0x84CA - #define GL_ACTIVE_TEXTURE_ARB 0x84E0 - #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 - #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 -#endif - - -/* ---------------------------------------------------------------------------- - GL_ARB_texture_env_combine ----------------------------------------------------------------------------- */ -#ifdef GL_ARB_texture_env_combine - #define GL_COMBINE_ARB 0x8570 - #define GL_COMBINE_RGB_ARB 0x8571 - #define GL_COMBINE_ALPHA_ARB 0x8572 - #define GL_SOURCE0_RGB_ARB 0x8580 - #define GL_SOURCE1_RGB_ARB 0x8581 - #define GL_SOURCE2_RGB_ARB 0x8582 - #define GL_SOURCE0_ALPHA_ARB 0x8588 - #define GL_SOURCE1_ALPHA_ARB 0x8589 - #define GL_SOURCE2_ALPHA_ARB 0x858A - #define GL_OPERAND0_RGB_ARB 0x8590 - #define GL_OPERAND1_RGB_ARB 0x8591 - #define GL_OPERAND2_RGB_ARB 0x8592 - #define GL_OPERAND0_ALPHA_ARB 0x8598 - #define GL_OPERAND1_ALPHA_ARB 0x8599 - #define GL_OPERAND2_ALPHA_ARB 0x859A - #define GL_RGB_SCALE_ARB 0x8573 - #define GL_ADD_SIGNED_ARB 0x8574 - #define GL_INTERPOLATE_ARB 0x8575 - #define GL_SUBTRACT_ARB 0x84E7 - #define GL_CONSTANT_ARB 0x8576 - #define GL_PRIMARY_COLOR_ARB 0x8577 - #define GL_PREVIOUS_ARB 0x8578 -#endif - -/* ---------------------------------------------------------------------------- - GL_ARB_texture_cube_map ----------------------------------------------------------------------------- */ -#ifdef GL_ARB_texture_cube_map - #define GL_NORMAL_MAP_ARB 0x8511 - #define GL_REFLECTION_MAP_ARB 0x8512 - #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 - #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 - #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 - #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 - #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 - #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 - #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 - #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A - #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B - #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C -#endif - -/* ---------------------------------------------------------------------------- - GL_ARB_shader_objects ----------------------------------------------------------------------------- */ -#ifdef GL_ARB_shader_objects - #define GL_PROGRAM_OBJECT_ARB 0x8B40 - #define GL_SHADER_OBJECT_ARB 0x8B48 - #define GL_OBJECT_TYPE_ARB 0x8B4E - #define GL_OBJECT_SUBTYPE_ARB 0x8B4F - #define GL_FLOAT_VEC2_ARB 0x8B50 - #define GL_FLOAT_VEC3_ARB 0x8B51 - #define GL_FLOAT_VEC4_ARB 0x8B52 - #define GL_INT_VEC2_ARB 0x8B53 - #define GL_INT_VEC3_ARB 0x8B54 - #define GL_INT_VEC4_ARB 0x8B55 - #define GL_BOOL_ARB 0x8B56 - #define GL_BOOL_VEC2_ARB 0x8B57 - #define GL_BOOL_VEC3_ARB 0x8B58 - #define GL_BOOL_VEC4_ARB 0x8B59 - #define GL_FLOAT_MAT2_ARB 0x8B5A - #define GL_FLOAT_MAT3_ARB 0x8B5B - #define GL_FLOAT_MAT4_ARB 0x8B5C - #define GL_SAMPLER_1D_ARB 0x8B5D - #define GL_SAMPLER_2D_ARB 0x8B5E - #define GL_SAMPLER_3D_ARB 0x8B5F - #define GL_SAMPLER_CUBE_ARB 0x8B60 - #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 - #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 - #define GL_SAMPLER_2D_RECT_ARB 0x8B63 - #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 - #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 - #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 - #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 - #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 - #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 - #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 - #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 - #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 - #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 -#endif - -/* ---------------------------------------------------------------------------- - GL_ARB_vertex_shader ----------------------------------------------------------------------------- */ -#ifdef GL_ARB_vertex_shader - #define GL_VERTEX_SHADER_ARB 0x8B31 - #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A - #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B - #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C - #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D - #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 - #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A -#endif - - -/* ---------------------------------------------------------------------------- - GL_ARB_fragment_shader ----------------------------------------------------------------------------- */ -#ifdef GL_ARB_fragment_shader - #define GL_FRAGMENT_SHADER_ARB 0x8B30 - #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 - #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B -#endif - - -/* ---------------------------------------------------------------------------- - GL_ARB_depth_texture ----------------------------------------------------------------------------- */ -#ifndef GL_ARB_depth_texture - #define GL_DEPTH_COMPONENT16_ARB 0x81A5 - #define GL_DEPTH_COMPONENT24_ARB 0x81A6 - #define GL_DEPTH_COMPONENT32_ARB 0x81A7 - #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A - #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B -#endif - - -#endif//__ARB_MULTITEXTURE_H__ |