diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h index a3031512049..2a760b09f5e 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h @@ -2,24 +2,6 @@ #define __ARB_MULTITEXTURE_H__ /* - make sure glext is included before this, when setting up extensions - -should we try for this? -... -#include ("glext.h" or "SDL_opengl.h"(will need SDL-1.2.9)) -... -#define BGL_MultiTexture -#ifdef GL_VERSION_1_3 // in core - #define BGL_TEXTURE0 // GL_TEXTURE0 - #define bglActiveTexture(unit) bgl::glActiveTexture(unit) - // ... -#elif GL_ARB_multitexture // GL < 1_3 use extension - #define BGL_TEXTURE0 // GL_TEXTURE0_ARB - #define bglActiveTexture(unit) bgl::glActiveTextureARB(unit) - // ... -#else // cant do it, skip - #undef BGL_MultiTexture -#endif */ /* ---------------------------------------------------------------------------- |