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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp')
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
index e1fff5fe077..665053984e6 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
@@ -40,29 +40,29 @@ namespace bgl
{
static bool firsttime = true;
- if(firsttime) {
+ if (firsttime) {
firsttime = false;
- if(debug) {
- if(GLEW_ATI_pn_triangles)
+ if (debug) {
+ if (GLEW_ATI_pn_triangles)
std::cout << "Enabled GL_ATI_pn_triangles" << std::endl;
- if(GLEW_ARB_texture_env_combine)
+ if (GLEW_ARB_texture_env_combine)
std::cout << "Detected GL_ARB_texture_env_combine" << std::endl;
- if(GLEW_ARB_texture_cube_map)
+ if (GLEW_ARB_texture_cube_map)
std::cout << "Detected GL_ARB_texture_cube_map" << std::endl;
- if(GLEW_ARB_multitexture)
+ if (GLEW_ARB_multitexture)
std::cout << "Detected GL_ARB_multitexture" << std::endl;
- if(GLEW_ARB_shader_objects)
+ if (GLEW_ARB_shader_objects)
std::cout << "Detected GL_ARB_shader_objects" << std::endl;
- if(GLEW_ARB_vertex_shader)
+ if (GLEW_ARB_vertex_shader)
std::cout << "Detected GL_ARB_vertex_shader" << std::endl;
- if(GLEW_ARB_fragment_shader)
+ if (GLEW_ARB_fragment_shader)
std::cout << "Detected GL_ARB_fragment_shader" << std::endl;
- if(GLEW_ARB_vertex_program)
+ if (GLEW_ARB_vertex_program)
std::cout << "Detected GL_ARB_vertex_program" << std::endl;
- if(GLEW_ARB_depth_texture)
+ if (GLEW_ARB_depth_texture)
std::cout << "Detected GL_ARB_depth_texture" << std::endl;
- if(GLEW_EXT_separate_specular_color)
+ if (GLEW_EXT_separate_specular_color)
std::cout << "Detected GL_EXT_separate_specular_color" << std::endl;
}
}