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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp')
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp278
1 files changed, 0 insertions, 278 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
deleted file mode 100644
index 3afb94413bc..00000000000
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
+++ /dev/null
@@ -1,278 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
- * \ingroup bgerastogl
- */
-
-#include <iostream>
-
-#include "RAS_ListRasterizer.h"
-
-#ifdef WIN32
-#include <windows.h>
-#endif // WIN32
-
-#include "GPU_glew.h"
-
-#include "RAS_MaterialBucket.h"
-#include "RAS_TexVert.h"
-#include "MT_assert.h"
-
-//#if defined(DEBUG)
-//#ifdef WIN32
-//#define spit(x) std::cout << x << std::endl;
-//#endif //WIN32
-//#else
-#define spit(x)
-//#endif
-
-RAS_ListSlot::RAS_ListSlot(RAS_ListRasterizer* rasty)
-: KX_ListSlot(),
- m_list(0),
- m_flag(LIST_MODIFY|LIST_CREATE),
- m_matnr(0),
- m_rasty(rasty)
-{
-}
-
-int RAS_ListSlot::Release()
-{
- if (--m_refcount > 0)
- return m_refcount;
- m_rasty->RemoveListSlot(this);
- delete this;
- return 0;
-}
-
-RAS_ListSlot::~RAS_ListSlot()
-{
- RemoveList();
-}
-
-
-void RAS_ListSlot::RemoveList()
-{
- if (m_list != 0) {
- spit("Releasing display list (" << m_list << ")");
- glDeleteLists((GLuint)m_list, 1);
- m_list =0;
- }
-}
-
-void RAS_ListSlot::DrawList()
-{
- if (m_flag &LIST_MODIFY) {
- if (m_flag &LIST_CREATE) {
- if (m_list == 0) {
- m_list = (unsigned int)glGenLists(1);
- m_flag = m_flag &~ LIST_CREATE;
- spit("Created display list (" << m_list << ")");
- }
- }
- if (m_list != 0)
- glNewList((GLuint)m_list, GL_COMPILE);
-
- m_flag |= LIST_BEGIN;
- return;
- }
- glCallList(m_list);
-}
-
-void RAS_ListSlot::EndList()
-{
- if (m_flag & LIST_BEGIN) {
- glEndList();
- m_flag = m_flag &~(LIST_BEGIN|LIST_MODIFY);
- m_flag |= LIST_END;
- glCallList(m_list);
- }
-}
-
-void RAS_ListSlot::SetModified(bool mod)
-{
- if (mod && !(m_flag & LIST_MODIFY)) {
- spit("Modifying list (" << m_list << ")");
- m_flag = m_flag &~ LIST_END;
- m_flag |= LIST_MODIFY;
- }
-}
-
-bool RAS_ListSlot::End()
-{
- return (m_flag &LIST_END)!=0;
-}
-
-
-
-RAS_ListRasterizer::RAS_ListRasterizer(RAS_ICanvas* canvas, bool lock, RAS_STORAGE_TYPE storage)
-: RAS_OpenGLRasterizer(canvas, storage)
-{
-}
-
-RAS_ListRasterizer::~RAS_ListRasterizer()
-{
- ReleaseAlloc();
-}
-
-void RAS_ListRasterizer::RemoveListSlot(RAS_ListSlot* list)
-{
- if (list->m_flag & LIST_DERIVEDMESH) {
- RAS_DerivedMeshLists::iterator it = mDerivedMeshLists.begin();
- while (it != mDerivedMeshLists.end()) {
- RAS_ListSlots *slots = it->second;
- if (slots->size() > list->m_matnr && slots->at(list->m_matnr) == list) {
- (*slots)[list->m_matnr] = NULL;
- // check if all slots are NULL and if yes, delete the entry
- int i;
- for (i=slots->size(); i-- > 0; ) {
- if (slots->at(i) != NULL)
- break;
- }
- if (i < 0) {
- slots->clear();
- delete slots;
- mDerivedMeshLists.erase(it);
- }
- break;
- }
- ++it;
- }
- } else {
- RAS_ArrayLists::iterator it = mArrayLists.begin();
- while (it != mArrayLists.end()) {
- if (it->second == list) {
- mArrayLists.erase(it);
- break;
- }
- it++;
- }
- }
-}
-
-RAS_ListSlot* RAS_ListRasterizer::FindOrAdd(RAS_MeshSlot& ms)
-{
- /*
- * Keep a copy of constant lists submitted for rendering,
- * this guards against (replicated)new...delete every frame,
- * and we can reuse lists!
- * :: sorted by mesh slot
- */
- RAS_ListSlot* localSlot = (RAS_ListSlot*)ms.m_DisplayList;
- if (!localSlot) {
- if (ms.m_pDerivedMesh) {
- // that means that we draw based on derived mesh, a display list is possible
- // Note that we come here only for static derived mesh
- int matnr = ms.m_bucket->GetPolyMaterial()->GetMaterialIndex();
- RAS_ListSlot* nullSlot = NULL;
- RAS_ListSlots *listVector;
- RAS_DerivedMeshLists::iterator it = mDerivedMeshLists.find(ms.m_pDerivedMesh);
- if (it == mDerivedMeshLists.end()) {
- listVector = new RAS_ListSlots(matnr+4, nullSlot);
- localSlot = new RAS_ListSlot(this);
- localSlot->m_flag |= LIST_DERIVEDMESH;
- localSlot->m_matnr = matnr;
- listVector->at(matnr) = localSlot;
- mDerivedMeshLists.insert(std::pair<DerivedMesh*, RAS_ListSlots*>(ms.m_pDerivedMesh, listVector));
- } else {
- listVector = it->second;
- if (listVector->size() <= matnr)
- listVector->resize(matnr+4, nullSlot);
- if ((localSlot = listVector->at(matnr)) == NULL) {
- localSlot = new RAS_ListSlot(this);
- localSlot->m_flag |= LIST_DERIVEDMESH;
- localSlot->m_matnr = matnr;
- listVector->at(matnr) = localSlot;
- } else {
- localSlot->AddRef();
- }
- }
- } else {
- RAS_ArrayLists::iterator it = mArrayLists.find(ms.m_displayArrays);
- if (it == mArrayLists.end()) {
- localSlot = new RAS_ListSlot(this);
- mArrayLists.insert(std::pair<RAS_DisplayArrayList, RAS_ListSlot*>(ms.m_displayArrays, localSlot));
- } else {
- localSlot = static_cast<RAS_ListSlot*>(it->second->AddRef());
- }
- }
- }
- MT_assert(localSlot);
- return localSlot;
-}
-
-void RAS_ListRasterizer::ReleaseAlloc()
-{
- for (RAS_ArrayLists::iterator it = mArrayLists.begin();it != mArrayLists.end();++it)
- delete it->second;
- mArrayLists.clear();
- for (RAS_DerivedMeshLists::iterator it = mDerivedMeshLists.begin();it != mDerivedMeshLists.end();++it) {
- RAS_ListSlots* slots = it->second;
- for (int i=slots->size(); i-- > 0; ) {
- RAS_ListSlot* slot = slots->at(i);
- if (slot)
- delete slot;
- }
- slots->clear();
- delete slots;
- }
- mDerivedMeshLists.clear();
-}
-
-void RAS_ListRasterizer::IndexPrimitives(RAS_MeshSlot& ms)
-{
- RAS_ListSlot* localSlot =0;
-
- if (ms.m_bDisplayList) {
- localSlot = FindOrAdd(ms);
- localSlot->DrawList();
-
- if (localSlot->End()) {
- // save slot here too, needed for replicas and object using same mesh
- // => they have the same vertexarray but different mesh slot
- ms.m_DisplayList = localSlot;
- return;
- }
- }
-
- RAS_OpenGLRasterizer::IndexPrimitives(ms);
-
- if (ms.m_bDisplayList) {
- localSlot->EndList();
- ms.m_DisplayList = localSlot;
- }
-}
-
-bool RAS_ListRasterizer::Init(void)
-{
- return RAS_OpenGLRasterizer::Init();
-}
-
-void RAS_ListRasterizer::SetDrawingMode(int drawingmode)
-{
- RAS_OpenGLRasterizer::SetDrawingMode(drawingmode);
-}
-
-void RAS_ListRasterizer::Exit()
-{
- RAS_OpenGLRasterizer::Exit();
-}
-
-// eof