diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h | 44 |
1 files changed, 18 insertions, 26 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h index 82840cd1399..96d6d2a995d 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h @@ -2,17 +2,21 @@ #define __RAS_LISTRASTERIZER_H__ #include "RAS_MaterialBucket.h" -#include "RAS_OpenGLRasterizer.h" +#include "RAS_VAOpenGLRasterizer.h" #include <vector> +#include <map> +class RAS_ListRasterizer; class RAS_ListSlot : public KX_ListSlot { unsigned int m_list; unsigned int m_flag; + RAS_ListRasterizer* m_rasty; public: - RAS_ListSlot(); + RAS_ListSlot(RAS_ListRasterizer* rasty); virtual ~RAS_ListSlot(); virtual void SetModified(bool mod); + virtual int Release(); void RemoveList(); void DrawList(); @@ -31,40 +35,28 @@ enum RAS_ListSlotFlags { LIST_REGEN =64 }; -typedef std::map<const vecVertexArray, RAS_ListSlot*> RAS_Lists; +typedef std::map<class RAS_MeshSlot*, RAS_ListSlot*> RAS_Lists; -class RAS_ListRasterizer : public RAS_OpenGLRasterizer +class RAS_ListRasterizer : public RAS_VAOpenGLRasterizer { + bool mUseVertexArrays; RAS_Lists mLists; - RAS_ListSlot* FindOrAdd(const vecVertexArray& vertexarrays, KX_ListSlot** slot); + RAS_ListSlot* FindOrAdd(class RAS_MeshSlot& ms); void ReleaseAlloc(); public: - RAS_ListRasterizer(RAS_ICanvas* canvas); + void RemoveListSlot(RAS_ListSlot* list); + RAS_ListRasterizer(RAS_ICanvas* canvas, bool useVertexArrays=false, bool lock=false); virtual ~RAS_ListRasterizer(); - virtual void IndexPrimitives( - const vecVertexArray& vertexarrays, - const vecIndexArrays & indexarrays, - int mode, - class RAS_IPolyMaterial* polymat, - class RAS_IRenderTools* rendertools, - bool useObjectColor, - const MT_Vector4& rgbacolor, - class KX_ListSlot** slot - ); + virtual void IndexPrimitives(class RAS_MeshSlot& ms); + virtual void IndexPrimitivesMulti(class RAS_MeshSlot& ms); - virtual void IndexPrimitivesMulti( - const vecVertexArray& vertexarrays, - const vecIndexArrays & indexarrays, - int mode, - class RAS_IPolyMaterial* polymat, - class RAS_IRenderTools* rendertools, - bool useObjectColor, - const MT_Vector4& rgbacolor, - class KX_ListSlot** slot - ); + virtual bool Init(); + virtual void Exit(); + + virtual void SetDrawingMode(int drawingmode); virtual bool QueryLists(){return true;} }; |